Team report · Lower league

♠ Direthreat Racing ♠

Power 31.2 · #24 of 26 · Power Rankings
Compare with
Losing the most points
  • 1200m 6 gate madness 2% · 25th of 25 · 11 rounds
  • 1400m 1v1 0% · 24th of 24 · 6 rounds
  • 1000m 6 gate madness 29% · 21st of 26 · 17 rounds
Winning the most points
  • 2200m 24 gate madness 62% · 6th of 24 · 6 rounds
  • 1800m 24 gate madness 66% · 5th of 25 · 6 rounds
  • 1600m 1v1 67% · 6th of 26 · 9 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

♠ Direthreat Racing ♠
Core1000m1v1avg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.2/map1000m6 gate madnessavg 50% · 1.1/map1400m1v1avg 50% · 1.0/map1200m6 gate madnessavg 50% · 1.0/map2200m1v1avg 50% · 1.0/map2000m6 gate WTAavg 17% · 1.0/map1600m6 gate madnessavg 50% · 0.9/map2200m6 gate madnessavg 50% · 0.9/map1800m24 gate madnessavg 13% · 0.8/map
Bridget von Hammersmark
49%
won 3/5
7.2%
top 3 1/3
48%
top 3 2/3
—
48%
38%
12%
35%
36%
8.3%
top 3 0/4
Vivid Raider
47%
7.3%
top 3 0/4
47%
top 3 3/5
—
44%
47%
won 1/2
12%
55%
46%
8.6%
top 3 2/6
Johnny Blaze
48%
won 3/5
6.6%
top 3 0/1
47%
top 3 2/5
—
42%
top 3 0/1
40%
won 1/3
10%
52%
37%
9.8%
top 3 2/6
Kickstart Thrive
46%
6.9%
top 3 0/5
45%
top 3 2/5
48%
53%
top 3 1/1
37%
won 3/5
10%
46%
top 3 0/2
34%
9.4%
top 3 1/6
Resilience
43%
9.7%
top 3 0/1
41%
44%
39%
43%
15%
won 0/2
54%
top 3 1/1
41%
top 3 5/9
★15%
top 3 1/1
Midnight Special
46%
10%
top 3 1/1
45%
40%
45%
52%
15%
won 1/2
48%
top 3 1/1
52%
top 3 2/4
7.4%
top 3 0/2
Golden Goose
49%
6.6%
top 3 0/1
49%
50%
54%
top 3 1/1
41%
12%
47%
top 3 1/2
38%
7.2%
top 3 0/6
Beauty Dancer
44%
8.3%
top 3 1/1
42%
53%
won 0/1
58%
45%
14%
won 0/2
46%
43%
top 3 2/9
13%
top 3 0/1
Astro
45%
won 0/4
8.6%
top 3 0/1
43%
48%
46%
47%
12%
48%
top 3 1/3
45%
7.5%
top 3 0/6
Immaculate Vision
49%
won 3/5
11%
top 3 1/5
48%
top 3 4/9
46%
51%
top 3 3/5
49%
12%
won 1/2
50%
48%
—
Zesty Ride
48%
7.3%
top 3 1/5
48%
—
★59%
47%
14%
50%
45%
top 3 5/10
7.5%
top 3 0/2
Scrambled Eggs
43%
won 0/5
★19%
top 3 2/4
41%
★57%
56%
★55%
13%
won 1/2
56%
★56%
top 3 4/5
7.0%
top 3 0/2
Tiny Dancer
43%
11%
top 3 1/3
41%
top 3 2/5
51%
40%
top 3 0/5
50%
16%
won 1/4
42%
50%
top 3 4/5
7.3%
top 3 0/2
Agent Zero
45%
7.2%
top 3 1/4
43%
top 3 2/9
52%
45%
top 3 1/5
43%
won 3/5
12%
won 0/4
—
41%
12%
top 3 1/1
Bridget von Hammersmark II
43%
7.2%
top 3 0/5
41%
top 3 0/4
42%
won 0/5
—
41%
9.2%
won 0/4
★57%
38%
7.9%
top 3 0/2
Lucid
50%
12%
top 3 2/5
50%
46%
43%
top 3 1/5
50%
16%
won 0/4
41%
top 3 2/5
51%
8.2%
top 3 1/4
Titanium
—
13%
top 3 1/5
—
39%
32%
top 3 0/5
54%
★24%
won 2/4
40%
top 3 1/5
55%
7.2%
top 3 0/4
Unique Threat
48%
6.3%
top 3 0/5
47%
44%
37%
top 3 3/5
39%
9.3%
45%
top 3 3/5
35%
8.3%
top 3 1/4
Prophecy
51%
6.4%
top 3 0/5
51%
44%
44%
39%
8.5%
52%
35%
6.8%
top 3 0/4
Wrecked Wench
42%
6.3%
top 3 0/4
39%
top 3 0/3
40%
46%
37%
8.7%
47%
32%
8.3%
top 3 0/4
She Rides
50%
6.9%
top 3 0/4
50%
top 3 2/3
46%
51%
41%
9.8%
48%
38%
10%
top 3 2/5

Cores in 1800m 4 gate WTA

← all cores
♠ Direthreat Racing ♠
  • Astrowon 0 of 2 (avg 25%) · from its times 21%
  • Zesty Ridewon 0 of 2 (avg 25%) · from its times 20%
  • Wrecked Wenchwon 1 of 4 (avg 25%) · from its times 19%
  • Golden Goosewon 1 of 2 (avg 25%) · from its times 19%
  • Scrambled Eggswon 1 of 2 (avg 25%) · from its times 18%
  • Prophecywon 0 of 4 (avg 25%) · from its times 16%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).