Compare with
Losing the most points
- 1200m 6 gate madness 2% · 25th of 25 · 11 rounds
- 1400m 1v1 0% · 24th of 24 · 6 rounds
- 1000m 6 gate madness 29% · 21st of 26 · 17 rounds
Winning the most points
- 2200m 24 gate madness 62% · 6th of 23 · 6 rounds
- 1800m 24 gate madness 66% · 5th of 25 · 6 rounds
- 1600m 1v1 67% · 5th of 26 · 9 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 24 gate madness
← all cores♠ Direthreat Racing ♠
- Agent Zerobeats 76% · 2 races · 0 won · 0 top 3
- Scrambled Eggsbeats 91% · 1 race · 0 won · 1 top 3
- Prophecybeats 91% · 1 race · 0 won · 1 top 3
- Golden Goosebeats 57% · 2 races · 0 won · 0 top 3
- Tiny Dancerbeats 57% · 1 race · 0 won · 0 top 3
- Beauty Dancerbeats 50% · 2 races · 0 won · 0 top 3
- Astrobeats 39% · 2 races · 0 won · 0 top 3
- Immaculate Visionbeats 39% · 2 races · 0 won · 0 top 3
- Lucidbeats 39% · 2 races · 0 won · 0 top 3
- Titaniumbeats 28% · 2 races · 0 won · 0 top 3
- Midnight Specialbeats 24% · 2 races · 0 won · 0 top 3
- Unique Threatbeats 4% · 1 race · 0 won · 0 top 3
- Bridget von Hammersmark IIbeats 20% · 2 races · 0 won · 0 top 3
- Resiliencebeats 15% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).