Power Rankings
Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.
Season 01 · Glory · 40 maps played · 109 matchesRounds weighted by how often they're reached: round 16 100% · round 24 85% · round 27 50% · round 30 10%
| # | Team | Power | Rounds won | Rounds | Maps W–L | Standings |
|---|---|---|---|---|---|---|
| 1 | Textbook SZN | 63.2 | 61.7% | 125 | 4–1 | #8▲7 |
| 2 | Roman Empire | 61.1 | 60.3% | 53 | 2–0 | #6▲4 |
| 3 | ☄️The Hot 27☄️ | 60.0 | 59.5% | 107 | 4–0 | #7▲4 |
| 4 | Lightning Fast Racing | 59.9 | 54.9% | 161 | 4–2 | #3▼1 |
| 5 | Ruthless Roofer | 58.1 | 56.0% | 98 | 3–1 | #4▼1 |
| 6 | Half Measured | 56.6 | 66.4% | 24 | 1–0 | — |
| 7 | 🪃EUREKA🦘 | 55.2 | 57.1% | 56 | 2–0 | #1▼6 |
| 8 | Iron Horse Racing | 54.9 | 46.2% | 60 | 0–2 | #2▼6 |
| 9 | North West | 54.8 | 56.3% | 73 | 2–1 | #10▲1 |
| 10 | Killer Clowns | 54.6 | 54.5% | 108 | 2–2 | #9▼1 |
| 11 | MrMeSports | 54.2 | 49.7% | 132 | 3–2 | #5▼6 |
| 12 | House o' rugs | 53.5 | 50.2% | 141 | 3–2 | #13▲1 |
| 13 | T/J Racing | 52.9 | 43.4% | 28 | 0–1 | #11▼2 |
| 14 | Only Donations Racing | 52.3 | 52.2% | 163 | 3–3 | #18▲4 |
| 15 | Alba Racing | 49.4 | 46.7% | 111 | 2–2 | #15 |
| 16 | ♠ Direthreat Racing ♠ | 45.9 | 60.3% | 53 | 2–0 | #23▲7 |
| 17 | Latin Racing | 45.4 | 37.7% | 77 | 0–3 | #12▼5 |
| 18 | Flying Skulls | 44.1 | 44.0% | 101 | 1–3 | #16▼2 |
| 19 | Catch Me Ridin' Derby | 42.1 | 40.4% | 53 | 0–2 | #24▲5 |
| 20 | Elder Racing | 41.7 | 33.5% | 48 | 0–2 | #14▼6 |
| 21 | MACE Racing - Patticakes | 41.5 | 39.9% | 95 | 1–3 | #17▼4 |
| 22 | JAH racing | 40.8 | 41.5% | 85 | 0–3 | #22 |
| 23 | KREMMELL | 40.5 | 41.0% | 53 | 1–1 | #19▼4 |
| 24 | Cerberus Racing | 35.4 | 38.6% | 78 | 0–3 | #20▼4 |
| 25 | One Horsepower | 32.7 | 36.5% | 25 | 0–1 | #21▼4 |
Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.
Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.
Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.