Power Rankings

Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.

Season 01 · all maps · 171 maps played · 109 matchesRounds weighted by how often they're reached: round 16 100% · round 24 82% · round 27 54% · round 30 22%
#TeamPowerMaps W–L
1Iron Horse Racing
61.8
10–3
2☄️The Hot 27☄️
61.4
9–5
3🪃EUREKA🦘
60.9
11–3
4Lightning Fast Racing
59.9
11–6
5Killer Clowns
59.4
8–7
6Textbook SZN
58.9
9–5
7T/J Racing
58.4
7–7
8MrMeSports
57.5
10–6
9Roman Empire
56.8
8–4
10Ruthless Roofer
55.4
11–4
11Elder Racing
55.3
7–7
12North West
54.7
8–6
13Latin Racing
54.6
7–7
14Alba Racing
54.5
7–7
15House o' rugs
53.5
8–8
16Only Donations Racing
51.8
6–8
17Flying Skulls
50.7
4–7
18Half Measured
46.6
2–2
19Catch Me Ridin' Derby
45.5
2–8
20KREMMELL
43.1
4–9
21JAH racing
41.3
4–8
22MACE Racing - Patticakes
36.7
4–7
23Cerberus Racing
33.9
4–10
24♠ Direthreat Racing ♠
31.1
4–8
25Thirsty Camel
30.3
1–10
26One Horsepower
29.2
5–9

Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.

Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.

Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.