Team report · Lower league

JAH racing

Power 41.3 · #21 of 26 · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 25% · 24th of 26 · 11 rounds
  • 1000m 1v1 40% · 20th of 26 · 15 rounds
  • 1600m 1v1 17% · 24th of 26 · 6 rounds
Winning the most points
  • 1800m 1v1 76% · 1st of 26 · 12 rounds
  • 2200m 1v1 72% · 2nd of 26 · 10 rounds
  • 1600m 24 gate WTA 73% · 3rd of 23 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Palette13639%
Retro JR13549%
Mrs.Dash13455%
Maiden Voyage13066%
Vanilla Splice10854%
She's pretty mid10254%
Big League Chew8645%
Big Shiny Tunes8353%
Rexxx8128%
Fast&Furious7155%
The Family Jewels6948%
Splice6944%
Crown Jewel6652%
Corkscrew6343%
Top Gear6243%
Ca$h Cow6161%
I win5951%
Sleek Shark5747%
So good5145%
Electric Slide4848%
Eminem4652%
Im the captain now4644%
Big Guy4149%
Maiden JR3936%
Maiden Eater3042%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).