Compare with
Losing the most points
No weak spots with enough rounds yet.
Winning the most points
No strong spots with enough rounds yet.
Maps, best to worst
Strongest cores
- Lucky Left Nut2.7× avg · 14 races
- Tyrone Biggums2.3× avg · 26 races
- Two Rocks and a Big Stick1.5× avg · 14 races
Cores that need work
- Tenebris0.0× avg · 28 races
- Hellscream0.0× avg · 28 races
- Mango Madness0.3× avg · 32 races
Next match: vs Cerberus Racing
Matchup heat map →Map plan · Power edge per map
- Glory · pick+13.0
- Miracles+4.3
- Anchor+2.7
- Measure · eliminate+2.0
Who to field on Anchor
- 1000m 1v1: Tyrone Biggums
- 2200m 1v1: Mango Madness
- 1200m 6 gate madness: Borat, Tyrone Biggums, Mad Swine
- 1400m 1v1: Madness 2, Borat
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).