Team report · Lower league

Only Donations Racing

Power 49.9 · #14 of 25 on Glory · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate WTA 39% · 18th of 25 · 18 rounds
  • 1800m 4 gate WTA 33% · 20th of 22 · 12 rounds
  • 1400m 16 gate WTA 33% · 13th of 16 · 6 rounds
Winning the most points
  • 1400m 6 gate WTA 74% · 3rd of 21 · 9 rounds
  • 2200m 4 gate WTA 67% · 6th of 21 · 12 rounds
  • 1400m 4 gate WTA 65% · 5th of 19 · 7 rounds
Maps, best to worst
  • AnchorPower 50.7 · 14th of 26
  • MeasurePower 50.6 · 16th of 26
  • GloryPower 49.9 · 14th of 25
Strongest cores
Cores that need work
Map plan · Power edge per map
  • Measure · pick+15.5
  • Anchor+9.2
  • Glory · eliminate+7.8
Who to field on Measure
  • 2000m 12 gate madness: The One, Fart In The Wind, Holiday
  • 1600m 1v1: Paradise
  • 1800m 6 gate madness: Paradise, The Divine, Rash Decision
  • 2200m 24 gate madness: Fart In The Wind, Golden Child, The Divine

“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).