- 2200m 24 gate madness 18% · 24th of 24 · 8 rounds
- 2000m 6 gate madness 35% · 23rd of 26 · 17 rounds
- 1400m 12 gate madness 0% · 22nd of 22 · 6 rounds
- 2000m 6 gate WTA 80% · 2nd of 26 · 15 rounds
- 2000m 12 gate madness 100% · 1st of 22 · 6 rounds
- 1000m 1v1 61% · 7th of 26 · 26 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.2/map | 1000m6 gate madnessavg 50% · 1.1/map | 1400m1v1avg 50% · 1.0/map | 1200m6 gate madnessavg 50% · 1.0/map | 2200m1v1avg 50% · 1.0/map | 2000m6 gate WTAavg 17% · 1.0/map | 1600m6 gate madnessavg 50% · 0.9/map | 2200m6 gate madnessavg 50% · 0.9/map | 1800m24 gate madnessavg 13% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Pavan Gryffindor | — | ★19% top 3 1/2 | — | — | — | ★55% won 6/16 | ★22% won 3/11 | 49% | ★55% top 3 10/15 | 13% top 3 1/5 |
| Gryffindor Apple | ★60% | — top 3 0/2 | ★64% | — | ★57% | — | 18% won 1/5 | ★66% top 3 3/4 | — | 16% top 3 1/5 |
| Breezy Desire | 51% won 16/25 | — | 52% top 3 9/18 | — | 44% | — | — | — | — | — |
| Sydney Gryffindor Drumbeat | 47% | 8.6% | 46% | 51% | 47% | 51% | 13% won 1/6 | 55% top 3 5/6 | 51% | 9.5% top 3 0/5 |
| True Gryffindor Speed | — | 15% top 3 0/2 | — | — | — | 53% | 21% won 2/5 | 41% | 53% top 3 3/5 | 15% top 3 1/5 |
| Pavan Gryffindor Drumbeat | 39% | — top 3 1/2 | 35% | — | — | — | 21% | 55% top 3 1/4 | — | 16% top 3 0/5 |
| Windy Wanker | 56% | — | 58% top 3 5/5 | 51% won 3/7 | 47% | — | — | 55% | — | — |
| Galloping Breeze | — | 15% top 3 0/2 | — | — | — | 51% | 18% won 2/6 | 45% | 52% top 3 4/10 | 9.9% top 3 0/5 |
| Trigger Warning | — | — top 3 0/2 | — | 50% | 53% | — | 14% | 53% top 3 6/10 | — | 11% |
| Pluto Dusty Paradise | 52% | — | 53% top 3 9/18 | 51% | 50% top 3 5/11 | — | — | — | — | — |
| Yadi | 44% | 7.1% | 41% | 47% | 47% top 3 6/11 | 46% | — | — | 44% top 3 1/6 | — |
| Sydney Styler | 51% | — | 51% top 3 5/13 | 54% | 51% | — | — | 52% | — | 14% |
| Kaleidoscopic Thriller | 57% | — top 3 0/2 | 60% | 53% | 47% | — | — | 45% top 3 0/6 | — | ★17% |
| Drumbeat Sydney | 50% | 11% | 49% | ★56% | 42% | 50% | 13% | 49% | 50% | 14% top 3 0/5 |
| Pluto Bullfinch Warrior | 46% | — | 45% | 45% | 46% top 3 3/11 | — | 10% | 46% | — | — |
| Opulent Thunderstorm | 50% | 8.4% top 3 0/2 | 50% | 48% | 47% | 43% | 15% | 59% | 41% | 8.5% |
| Real Adventurer | — | 11% top 3 0/2 | — | — | — | 44% | 19% | — | 43% top 3 2/5 | 7.0% top 3 0/5 |
| Napoleon Swivel | 45% | 7.9% top 3 0/2 | 43% | 44% | 47% | 42% | — | — | 40% | 8.6% |
| Omega You Are Lost | — | 8.0% top 3 0/2 | — | — | — | 44% | 19% | 46% | 42% | 14% top 3 2/5 |
| Tusk | — | — | — | — | — | — | — | 52% | — | 12% top 3 1/5 |
| Sofia Vergara | — | 11% | — | — | — | 48% | 9.9% | 54% | 48% top 3 0/4 | — top 3 0/1 |
| Gryffindor Night Element | — | 7.6% | — | — | — | 46% | 9.5% | 40% | 44% | 7.1% top 3 0/4 |
| Exquisite Dandelion | — | — top 3 0/2 | — | — | — | — | 12% | — | — | 7.4% top 3 0/4 |
| Grimy Departed Spirit | — | — | — | — | — | — | — | — | — | 6.9% top 3 0/1 |
| Gryffindor Night | — | 12% | — | — | — | 51% | 16% | 50% | 51% | 9.2% |
| Pudge | 45% | — | 43% | 49% | 43% | — | — | 50% | — | 9.0% |
Cores in 1000m 4 gate WTA
← all cores- Breezy Desire won 1 of 2 (avg 25%) · from its times 27%
- Sydney Stylerwon 1 of 2 (avg 25%) · from its times 25%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).