Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 22 gate WTA
✕ close- Pluto Dusty Paradise won 0 of 3 (avg 4.5%) · league rank Top 11% (6.1%)
- Real Adventurerwon 0 of 3 (avg 4.5%) · league rank Top 21% (5.4%)
- Sydney Stylerwon 0 of 3 (avg 4.5%) · league rank Middle (4.1%)
- Breezy Desire won 0 of 3 (avg 4.5%) · league rank Middle (3.9%)
- Pluto Bullfinch Warrior won 0 of 3 (avg 4.5%) · league rank Bottom 26% (2.7%)
- Yadiwon 0 of 3 (avg 4.5%) · league rank Bottom 23% (2.7%)
- Pudgewon 0 of 3 (avg 4.5%) · league rank Bottom 22% (2.6%)
- Windy Wankerwon 0 of 3 (avg 4.5%) · league rank Bottom 15% (2.4%)
- Sydney Gryffindor Drumbeatwon 0 of 3 (avg 4.5%) · league rank Bottom 13% (2.4%)
- Omega You Are Lostwon 0 of 3 (avg 4.5%) · league rank Bottom 13% (2.4%)
- Urban Pace won 0 of 3 (avg 4.5%) · league rank Bottom 11% (2.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).