Team report · Lower league

Roman Empire

Power 56.8 · #9 of 26 · Power Rankings
Compare with
Losing the most points
  • 2200m 6 gate madness 35% · 20th of 26 · 15 rounds
  • 2000m 6 gate madness 36% · 23rd of 26 · 16 rounds
  • 2200m 1v1 39% · 22nd of 26 · 16 rounds
Winning the most points
  • 2000m 6 gate WTA 82% · 2nd of 26 · 11 rounds
  • 1000m 1v1 63% · 6th of 26 · 25 rounds
  • 1600m 1v1 80% · 1st of 26 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1800m 16 gate WTA

← all cores
Roman Empire

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).