Team report · Lower league

Roman Empire

Power 54.8 · #11 of 26 · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 18% · 24th of 24 · 8 rounds
  • 2000m 6 gate madness 35% · 23rd of 26 · 17 rounds
  • 1400m 12 gate madness 0% · 22nd of 22 · 6 rounds
Winning the most points
  • 2000m 6 gate WTA 80% · 2nd of 26 · 15 rounds
  • 2000m 12 gate madness 100% · 1st of 22 · 6 rounds
  • 1000m 1v1 61% · 7th of 26 · 26 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Roman Empire
Core1000m1v1avg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.2/map1000m6 gate madnessavg 50% · 1.1/map1400m1v1avg 50% · 1.0/map1200m6 gate madnessavg 50% · 1.0/map2200m1v1avg 50% · 1.0/map2000m6 gate WTAavg 17% · 1.0/map1600m6 gate madnessavg 50% · 0.9/map2200m6 gate madnessavg 50% · 0.9/map1800m24 gate madnessavg 13% · 0.8/map
Pavan Gryffindor
—
★Top 4%
top 3 1/2
—
—
—
★Top 15%
won 6/16
★Top 3%
won 3/11
Middle
★Top 17%
top 3 10/15
Top 31%
top 3 1/5
Gryffindor Apple
★Top 1%
—
top 3 0/2
★Top 1%
—
★Top 3%
—
Top 24%
won 1/5
★Top 1%
top 3 3/4
—
Top 10%
top 3 1/5
Breezy Desire
Top 28%
won 16/25
—
Top 29%
top 3 9/18
—
Bottom 17%
—
—
—
—
—
Sydney Gryffindor Drumbeat
Bottom 30%
Bottom 36%
Bottom 28%
Top 33%
Bottom 37%
Top 38%
Bottom 37%
won 1/6
Top 9%
top 3 5/6
Top 37%
Middle
top 3 0/5
True Gryffindor Speed
—
Top 16%
top 3 0/2
—
—
—
Top 27%
Top 9%
won 2/5
Bottom 7%
Top 28%
top 3 3/5
Top 16%
top 3 1/5
Pavan Gryffindor Drumbeat
Bottom 1%
—
top 3 1/2
Bottom 1%
—
—
—
Top 7%
Top 10%
top 3 1/4
—
Top 15%
top 3 0/5
Windy Wanker
Top 2%
—
Top 1%
top 3 5/5
Top 31%
won 3/7
Bottom 37%
—
—
Top 11%
—
—
Galloping Breeze
—
Top 17%
top 3 0/2
—
—
—
Top 34%
Top 22%
won 2/6
Bottom 19%
Top 35%
top 3 4/10
Middle
top 3 0/5
Trigger Warning
—
—
top 3 0/2
—
Middle
Top 17%
—
Middle
Top 20%
top 3 6/10
—
Middle
Pluto Dusty Paradise
Top 21%
—
Top 22%
top 3 9/18
Top 29%
Middle
top 3 5/11
—
—
—
—
—
Yadi
Bottom 9%
Bottom 19%
Bottom 6%
Bottom 24%
Bottom 37%
top 3 6/11
Bottom 35%
—
—
Bottom 34%
top 3 1/6
—
Sydney Styler
Top 35%
—
Top 35%
top 3 5/13
Top 8%
Top 32%
—
—
Top 28%
—
Top 25%
Kaleidoscopic Thriller
Top 1%
—
top 3 0/2
Top 1%
Top 15%
Bottom 35%
—
—
Bottom 18%
top 3 0/6
—
★Top 9%
Drumbeat Sydney
Middle
Middle
Middle
★Top 2%
Bottom 10%
Middle
Bottom 35%
Middle
Middle
Top 26%
top 3 0/5
Pluto Bullfinch Warrior
Bottom 22%
—
Bottom 23%
Bottom 15%
Bottom 26%
top 3 3/11
—
Bottom 14%
Bottom 22%
—
—
Opulent Thunderstorm
Middle
Bottom 35%
top 3 0/2
Middle
Bottom 31%
Bottom 37%
Bottom 21%
Middle
Top 2%
Bottom 22%
Bottom 31%
Real Adventurer
—
Middle
top 3 0/2
—
—
—
Bottom 27%
Top 17%
—
Bottom 29%
top 3 2/5
Bottom 13%
top 3 0/5
Napoleon Swivel
Bottom 15%
Bottom 29%
top 3 0/2
Bottom 14%
Bottom 11%
Bottom 36%
Bottom 18%
—
—
Bottom 19%
Bottom 32%
Omega You Are Lost
—
Bottom 31%
top 3 0/2
—
—
—
Bottom 24%
Top 20%
Bottom 26%
Bottom 24%
Top 23%
top 3 2/5
Tusk
—
—
—
—
—
—
—
Top 33%
—
Middle
top 3 1/5
Sofia Vergara
—
Middle
—
—
—
Middle
Bottom 10%
Top 13%
Middle
top 3 0/4
—
top 3 0/1
Gryffindor Night Element
—
Bottom 26%
—
—
—
Bottom 34%
Bottom 7%
Bottom 5%
Bottom 33%
Bottom 15%
top 3 0/4
Exquisite Dandelion
—
—
top 3 0/2
—
—
—
—
Bottom 29%
—
—
Bottom 18%
top 3 0/4
Grimy Departed Spirit
—
—
—
—
—
—
—
—
—
Bottom 12%
top 3 0/1
Gryffindor Night
—
Top 35%
—
—
—
Top 38%
Middle
Middle
Top 38%
Bottom 38%
Pudge
Bottom 12%
—
Bottom 12%
Bottom 38%
Bottom 12%
—
—
Middle
—
Bottom 36%

Cores in 1400m 24 gate WTA

← all cores
Roman Empire

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).