Team report · Lower league

☄️The Hot 27☄️

Power 61.4 · #2 of 26 · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 19% · 23rd of 23 · 17 rounds
  • 2200m 6 gate madness 24% · 24th of 26 · 12 rounds
  • 1000m 1v1 42% · 16th of 26 · 22 rounds
Winning the most points
  • 1800m 24 gate madness 88% · 1st of 25 · 8 rounds
  • 1000m 6 gate madness 70% · 4th of 26 · 17 rounds
  • 1400m 1v1 73% · 5th of 24 · 7 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Cleanest Meanest Penis15150%
Iron Sovereign13158%
Moobs12243%
Mayor Dinkins11852%
Fire Fang11642%
Rebound Rug11450%
Ghost Amazon11055%
Blaze Princess10854%
Mollywhopped10754%
Pretty Pimpin10657%
Bust Out the Whippets10157%
King Tubby9755%
Hooray for the USA8848%
Sh!thole Country7447%
Sexy Weekend7147%
Dog's Breakfast6845%
Power Vacuum6741%
Marmaduke6753%
Devious Means6447%
Operation Mockingbird6354%
Fat Head6341%
99 Luftballoons5947%
Risky Biscuit5647%
Anklebiter5651%
Food Stamps4548%
Green Tea Mochi Ball1742%
Flat Mars Society1532%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).