Team report · Lower league

☄️The Hot 27☄️

Power 49.2 · #25 of 40 · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 26% · 36th of 40 · 61 rounds
  • 1800m 24 gate madness 20% · 39th of 40 · 42 rounds
  • 1200m 6 gate WTA 34% · 38th of 40 · 38 rounds
Winning the most points
  • 1800m 1v1 75% · 3rd of 40 · 32 rounds
  • 1600m 6 gate madness 65% · 5th of 40 · 37 rounds
  • 1000m 4 gate WTA 73% · 3rd of 39 · 23 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
King Tubby60355%
Sh!thole Country57251%
Pretty Pimpin40855%
Fire Fang40049%
Habitual Thought39254%
Food Stamps39150%
Power Vacuum36647%
Cleanest Meanest Penis32645%
Sprout26156%
Big Pharma25647%
Dog's Breakfast21854%
Operation Mockingbird21651%
Sexy Weekend19953%
Green Tea Mochi Ball19848%
Rebound Rug18454%
Local Celebrity18345%
Flupos17357%
99 Luftballoons17343%
Hooray for the USA16550%
Failed Background Check16251%
Fat Head16053%
Mayor Dinkins15345%
Sugarfree Gum14047%
Mollywhopped14051%
Risky Biscuit11457%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).