Compare with
Losing the most points
- 1400m 1v1 18% · 22nd of 24 · 6 rounds
- 2200m 6 gate madness 29% · 22nd of 26 · 14 rounds
- 1200m 6 gate madness 31% · 21st of 25 · 12 rounds
Winning the most points
- 1000m 6 gate madness 71% · 3rd of 26 · 17 rounds
- 1600m 1v1 78% · 3rd of 26 · 9 rounds
- 1000m 1v1 58% · 10th of 26 · 24 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 24 gate madness
← all coresHouse o' rugs
- Aurora Whorealisbeats 63% · 4 races · 0 won · 0 top 3
- Thrill of the huntbeats 62% · 4 races · 1 won · 1 top 3
- Dirt Queenbeats 61% · 4 races · 1 won · 1 top 3
- Larry²beats 61% · 4 races · 0 won · 0 top 3
- Get some stink on itbeats 59% · 4 races · 0 won · 0 top 3
- Flying Gerbilbeats 55% · 4 races · 1 won · 2 top 3
- Special olympicsbeats 53% · 4 races · 0 won · 0 top 3
- Fake Newsbeats 48% · 4 races · 0 won · 1 top 3
- Bootleg Station Wagonbeats 45% · 4 races · 0 won · 0 top 3
- Quick splice bargain binbeats 36% · 4 races · 0 won · 0 top 3
- Colonel Sandersbeats 27% · 4 races · 0 won · 1 top 3
- Mr Rogersbeats 25% · 4 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).