- 1400m 1v1 18% · 22nd of 24 · 6 rounds
- 2200m 6 gate madness 29% · 22nd of 26 · 14 rounds
- 1200m 6 gate madness 31% · 21st of 25 · 12 rounds
- 1000m 6 gate madness 71% · 3rd of 26 · 17 rounds
- 1600m 1v1 78% · 2nd of 26 · 9 rounds
- 1000m 1v1 58% · 10th of 26 · 24 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.2/map | 1000m6 gate madnessavg 50% · 1.1/map | 1400m1v1avg 50% · 1.0/map | 1200m6 gate madnessavg 50% · 1.0/map | 2200m1v1avg 50% · 1.0/map | 2000m6 gate WTAavg 17% · 1.0/map | 1600m6 gate madnessavg 50% · 0.9/map | 2200m6 gate madnessavg 50% · 0.9/map | 1800m24 gate madnessavg 13% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Beaver Pelt | Top 23% top 3 1/14 | Middle won 3/15 | Top 12% top 3 2/8 | |||||||
| Dirt Queen | Bottom 26% top 3 7/13 | Top 36% top 3 5/12 | ||||||||
| Boo! Khakis | ★Top 2% top 3 6/14 | ★Top 40% won 6/17 | ★Top 13% won 3/19 | Top 27% top 3 5/14 | Top 31% top 3 0/4 | |||||
| Hell Bent for Leather | Top 2% top 3 7/14 | Bottom 38% won 3/19 | ★Top 17% top 3 6/14 | Bottom 17% top 3 0/8 | ||||||
| Uptown Girl | Top 13% top 3 1/14 | Top 24% won 0/4 | Middle top 3 6/14 | Top 16% top 3 0/4 | ||||||
| El ducha de oro | Top 11% top 3 4/14 | ★Top 5% top 3 2/8 | ||||||||
| Quick splice bargain bin | Middle top 3 3/12 | |||||||||
| Thrill of the hunt | Bottom 34% | Middle | ★Top 9% | ★Top 10% top 3 7/12 | ★Top 6% top 3 3/6 | Middle | ||||
| April O'Neil | Top 16% top 3 2/14 | Bottom 39% | Top 10% top 3 1/8 | |||||||
| Colonel Sanders | Middle top 3 0/2 | Middle top 3 3/6 | Top 21% top 3 1/8 | |||||||
| Mr Rogers | Top 23% top 3 2/12 | Top 36% top 3 5/10 | Top 13% top 3 1/8 | |||||||
| Flying Gerbil | Top 34% won 1/4 | Middle | ||||||||
| Bootleg Station Wagon | Middle top 3 0/2 | Top 33% top 3 3/4 | Top 38% top 3 1/8 | |||||||
| Gnaester | ★Top 13% won 14/24 | Top 15% top 3 2/4 | Top 12% | |||||||
| Aurora Whorealis | Middle top 3 0/14 | Top 17% top 3 1/4 | Top 9% top 3 1/4 | |||||||
| Larry² | Top 24% top 3 1/8 | |||||||||
| Margaret Quaalude | Bottom 15% top 3 2/4 | |||||||||
| Special olympics | Bottom 5% top 3 0/12 | Bottom 18% top 3 0/4 | ||||||||
| Gozer the Gozerian | Middle top 3 5/17 | |||||||||
| Bert Haul | Top 34% top 3 2/14 | Top 37% top 3 1/8 | ||||||||
| Ally Sheedy | Middle top 3 0/14 | Bottom 4% top 3 0/8 | ||||||||
| Lace Panties | ★Top 8% top 3 13/13 | |||||||||
| Healthy Bush | Bottom 11% top 3 0/12 |
Cores in 1200m 24 gate WTA
← all cores- Gnaesterwon 0 of 5 (avg 4.2%) · league rank Top 5% (6.4%)
- Colonel Sanderswon 0 of 5 (avg 4.2%) · league rank Top 16% (5.4%)
- Flying Gerbilwon 0 of 5 (avg 4.2%) · league rank Top 19% (5.1%)
- Quick splice bargain binwon 1 of 5 (avg 4.2%) · league rank Top 20% (5.1%)
- Mr Rogerswon 0 of 5 (avg 4.2%) · league rank Top 24% (4.8%)
- Dirt Queenwon 0 of 5 (avg 4.2%) · league rank Top 37% (4.1%)
- Margaret Quaaludewon 0 of 5 (avg 4.2%) · league rank Middle (3.5%)
- Gozer the Gozerianwon 0 of 5 (avg 4.2%) · league rank Middle (3.4%)
- Thrill of the huntwon 0 of 5 (avg 4.2%) · league rank Middle (3.2%)
- Get some stink on itwon 0 of 5 (avg 4.2%) · league rank Bottom 19% (2.3%)
- Special olympicswon 0 of 5 (avg 4.2%) · league rank Bottom 17% (2.3%)
- Lace Pantieswon 0 of 5 (avg 4.2%) · league rank Bottom 4% (2.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).