Team report · Lower league

North West

Power 54.7 · #12 of 26 · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 25% · 23rd of 26 · 12 rounds
  • 1200m 6 gate WTA 33% · 16th of 22 · 6 rounds
  • 2200m 24 gate madness 42% · 16th of 23 · 13 rounds
Winning the most points
  • 2000m 6 gate madness 87% · 1st of 26 · 9 rounds
  • 1000m 1v1 64% · 5th of 26 · 17 rounds
  • 2000m 6 gate WTA 67% · 4th of 26 · 15 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Carrick23449%
Cecilia22451%
Work from home16755%
Twat14851%
Couch Potato14756%
J J Gabriel12848%
Nani11647%
Expensive Earth 11547%
Left Eye Lopez9845%
Hoofey9344%
Speedy Freak8546%
Living Mirage6652%
Ok Blood Sprinter6547%
Snow Phantom5757%
Ibra5440%
Blazing Crystal5347%
Ascend3749%
S Nova2048%
Arc Raider1936%
Anora1958%
Ember Apex1544%
Radicalised WFH1049%
Raging Vanguard943%
God Let Me Be Back549%
Cunha336%
Amazing Gabriel355%
Speed X187%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).