Team report · Lower league

North West

Power 54.3 · #14 of 26 · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 25% · 23rd of 26 · 12 rounds
  • 1200m 6 gate WTA 33% · 16th of 22 · 6 rounds
  • 2200m 24 gate madness 42% · 16th of 24 · 13 rounds
Winning the most points
  • 2000m 6 gate madness 87% · 1st of 26 · 9 rounds
  • 1000m 1v1 64% · 5th of 26 · 17 rounds
  • 2000m 6 gate WTA 67% · 4th of 26 · 15 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

North West
Core1000m1v1avg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.2/map1000m6 gate madnessavg 50% · 1.1/map1400m1v1avg 50% · 1.0/map1200m6 gate madnessavg 50% · 1.0/map2200m1v1avg 50% · 1.0/map2000m6 gate WTAavg 17% · 1.0/map1600m6 gate madnessavg 50% · 0.9/map2200m6 gate madnessavg 50% · 0.9/map1800m24 gate madnessavg 13% · 0.8/map
Carrick
Top 23%
top 3 0/13
★Top 36%
won 0/1
Top 34%
won 1/15
Top 29%
top 3 5/9
Bottom 23%
top 3 6/10
Top 11%
top 3 4/10
Cecilia
Top 31%
top 3 3/13
Top 35%
won 4/11
Top 32%
top 3 3/9
Bottom 25%
top 3 2/5
Top 27%
top 3 1/10
Work from home
★Top 1%
won 11/17
Middle
top 3 5/13
★Top 1%
top 3 8/12
★Top 13%
top 3 1/6
Top 26%
top 3 1/9
Twat
Bottom 7%
top 3 1/12
★Top 9%
top 3 4/8
Bottom 7%
top 3 0/10
Couch Potato
Top 20%
top 3 2/12
Bottom 33%
won 5/8
★Top 20%
won 5/14
Middle
top 3 3/8
Top 27%
top 3 3/9
J J Gabriel
Top 27%
top 3 4/12
Top 32%
top 3 5/6
Middle
top 3 2/9
Nani
Top 26%
top 3 2/12
Middle
won 2/2
Top 21%
top 3 1/4
Expensive Earth
Bottom 1%
top 3 0/13
Left Eye Lopez
Bottom 3%
top 3 0/13
Bottom 16%
top 3 0/9
Hoofey
Bottom 33%
top 3 0/13
Bottom 12%
top 3 2/5
Middle
top 3 0/10
Speedy Freak
Middle
top 3 1/12
Middle
top 3 1/6
Living Mirage
Middle
top 3 1/12
Middle
top 3 2/10
Ok Blood Sprinter
Top 29%
top 3 0/4
Bottom 1%
top 3 0/8
Snow Phantom
Bottom 12%
top 3 0/6
Bottom 18%
top 3 1/6
Ibra
Middle
top 3 0/5
Top 23%
top 3 0/4
Top 28%
top 3 1/2
Top 34%
top 3 0/4
Ascend
Top 29%
top 3 0/1
Top 21%
won 0/4
Middle
top 3 1/1
Bottom 29%
top 3 0/2
★Top 10%
top 3 0/1
S Nova
Top 17%
★Top 9%
Top 19%
Top 17%
Bottom 40%
Top 12%
Arc Raider
Middle
top 3 0/1
Top 32%
Top 31%
Top 35%
top 3 0/1
Anora
Middle
top 3 0/1
Middle
top 3 3/3
Bottom 37%
top 3 0/1
Radicalised WFH
Bottom 5%
top 3 0/1
Bottom 6%
top 3 0/1
Raging Vanguard
Middle
God Let Me Be Back
Top 14%
Bottom 23%
Top 20%
Top 20%

Cores in 1600m 22 gate WTA

← all cores
North West
  • Carrickwon 3 of 6 (avg 4.5%) · league rank Top 2% (7.6%)
  • Work from homewon 1 of 2 (avg 4.5%) · league rank Top 17% (5.8%)
  • Ceciliawon 0 of 6 (avg 4.5%) · league rank Top 19% (5.6%)
  • Ibrawon 0 of 1 (avg 4.5%) · league rank Top 22% (5.4%)
  • J J Gabrielwon 0 of 2 (avg 4.5%) · league rank Top 24% (5.3%)
  • Naniwon 0 of 6 (avg 4.5%) · league rank Top 27% (5.2%)
  • Hoofeywon 0 of 6 (avg 4.5%) · league rank Top 30% (5.0%)
  • Snow Phantomwon 0 of 1 (avg 4.5%)
  • Couch Potatowon 0 of 6 (avg 4.5%) · league rank Middle (4.3%)
  • Speedy Freakwon 0 of 6 (avg 4.5%) · league rank Middle (3.8%)
  • Left Eye Lopezwon 0 of 6 (avg 4.5%) · league rank Bottom 17% (2.5%)
  • Twatwon 0 of 6 (avg 4.5%) · league rank Bottom 13% (2.4%)
  • Blazing Crystalwon 0 of 6 (avg 4.5%) · league rank Bottom 3% (2.3%)
  • Expensive Earth won 0 of 6 (avg 4.5%) · league rank Bottom 1% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).