Compare with
Losing the most points
- 2000m 12 gate madness 33% · 12th of 22 · 6 rounds
- 1000m 6 gate madness 17% · 18th of 22 · 6 rounds
- 2200m 6 gate madness 33% · 15th of 22 · 6 rounds
Winning the most points
- 1800m 4 gate WTA 79% · 3rd of 22 · 8 rounds
- 1600m 1v1 67% · 8th of 22 · 6 rounds
- 1000m 24 gate madness 83% · 3rd of 22 · 6 rounds
Maps, best to worst
Strongest cores
- Work from home1.6× avg · 56 races
- Couch Potato1.4× avg · 62 races
- Blazing Crystal1.4× avg · 25 races
Cores that need work
- Ok Blood Sprinter0.0× avg · 27 races
- Left Eye Lopez0.2× avg · 29 races
- Expensive Earth 0.3× avg · 35 races
Next match: vs Killer Clowns
Matchup heat map →Map plan · Power edge per map
- Miracles · pick+9.8
- Anchor+6.1
- Glory-0.2
- Measure · eliminate-13.4
Who to field on Anchor
- 1000m 1v1: Work from home
- 2200m 1v1: Anora, God Let Me Be Back
- 1200m 6 gate madness: J J Gabriel, Cecilia, Snow Phantom
- 1400m 1v1: Snow Phantom, Carrick
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).