Compare with
Losing the most points
- 2200m 24 gate madness 20% ยท 11th of 12 ยท 11 rounds
- 1800m 24 gate madness 24% ยท 11th of 12 ยท 8 rounds
- 2000m 6 gate WTA 30% ยท 11th of 12 ยท 16 rounds
Winning the most points
- 1600m 6 gate madness 75% ยท 1st of 12 ยท 8 rounds
- 2000m 6 gate madness 70% ยท 3rd of 12 ยท 12 rounds
- 1400m 6 gate WTA 75% ยท 1st of 11 ยท 8 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate WTA
โ all cores๐Elkins Racing๐
- Marty McFlybeats 100% ยท 1 race ยท 1 won ยท 1 top 3
- Juicy Ladybeats 71% ยท 4 races ยท 1 won ยท 1 top 3
- Archer's Riddlebeats 71% ยท 3 races ยท 0 won ยท 0 top 3
- Golden Thunderboltbeats 59% ยท 3 races ยท 0 won ยท 0 top 3
- Cyber Titanbeats 61% ยท 2 races ยท 0 won ยท 0 top 3
- Elixirbeats 65% ยท 1 race ยท 0 won ยท 0 top 3
- Lady Thunderboltbeats 65% ยท 1 race ยท 0 won ยท 0 top 3
- Water Towerbeats 57% ยท 3 races ยท 0 won ยท 0 top 3
- Titanic Gailbeats 57% ยท 1 race ยท 0 won ยท 0 top 3
- Alchemybeats 48% ยท 1 race ยท 0 won ยท 0 top 3
- Juicy Swagbeats 48% ยท 4 races ยท 0 won ยท 0 top 3
- Arc Raiderbeats 46% ยท 3 races ยท 1 won ยท 1 top 3
- Open Your Eyesbeats 46% ยท 4 races ยท 0 won ยท 0 top 3
- The Golden Manbeats 38% ยท 4 races ยท 0 won ยท 0 top 3
- Memorable and Uniquebeats 36% ยท 4 races ยท 0 won ยท 0 top 3
- Quick Swagbeats 35% ยท 4 races ยท 0 won ยท 0 top 3
- Perseus Spiritbeats 4% ยท 1 race ยท 0 won ยท 0 top 3
- Can I Get a 14?beats 17% ยท 4 races ยท 0 won ยท 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).