Power Rankings
Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.
Season 01 · Anchor · 55 maps played · 109 matchesRounds weighted by how often they're reached: round 16 100% · round 24 84% · round 27 62% · round 30 22%
| # | Team | Power | Rounds won | Rounds | Maps W–L | Standings |
|---|---|---|---|---|---|---|
| 1 | 🪃EUREKA🦘 | 61.9 | 58.2% | 79 | 2–1 | #1 |
| 2 | Latin Racing | 61.1 | 62.7% | 123 | 4–1 | #12▲10 |
| 3 | Iron Horse Racing | 59.7 | 56.3% | 140 | 4–1 | #2▼1 |
| 4 | North West | 59.3 | 59.2% | 69 | 2–1 | #10▲6 |
| 5 | Lightning Fast Racing | 57.8 | 54.2% | 139 | 4–1 | #3▼2 |
| 6 | ☄️The Hot 27☄️ | 56.8 | 52.0% | 148 | 3–2 | #7▲1 |
| 7 | Alba Racing | 56.0 | 52.9% | 121 | 2–2 | #15▲8 |
| 8 | MrMeSports | 55.7 | 55.4% | 175 | 4–2 | #5▼3 |
| 9 | Elder Racing | 55.0 | 52.1% | 143 | 4–1 | #14▲5 |
| 10 | House o' rugs | 54.7 | 53.2% | 142 | 3–2 | #13▲3 |
| 11 | T/J Racing | 54.3 | 54.5% | 98 | 2–2 | #11 |
| 12 | Roman Empire | 54.2 | 50.7% | 139 | 3–2 | #6▼6 |
| 13 | Killer Clowns | 53.2 | 46.8% | 124 | 0–4 | #9▼4 |
| 14 | Only Donations Racing | 50.7 | 45.5% | 123 | 2–2 | #18▲4 |
| 15 | Catch Me Ridin' Derby | 50.2 | 49.7% | 98 | 1–3 | #24▲9 |
| 16 | Textbook SZN | 49.5 | 42.0% | 110 | 1–3 | #8▼8 |
| 17 | Half Measured | 49.5 | 51.2% | 56 | 1–1 | — |
| 18 | Flying Skulls | 48.1 | 38.0% | 26 | 0–1 | #16▼2 |
| 19 | Ruthless Roofer | 47.7 | 46.5% | 86 | 2–2 | #4▼15 |
| 20 | JAH racing | 45.5 | 51.3% | 86 | 2–1 | #22▲2 |
| 21 | KREMMELL | 42.8 | 45.6% | 145 | 2–4 | #19▼2 |
| 22 | MACE Racing - Patticakes | 41.4 | 53.7% | 82 | 2–1 | #17▼5 |
| 23 | Cerberus Racing | 40.1 | 47.1% | 135 | 2–3 | #20▼3 |
| 24 | ♠ Direthreat Racing ♠ | 35.7 | 42.9% | 143 | 1–4 | #23▼1 |
| 25 | Thirsty Camel | 34.0 | 44.3% | 105 | 1–3 | #25 |
| 26 | One Horsepower | 27.2 | 31.8% | 147 | 1–5 | #21▼5 |
Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.
Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.
Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.