Compare with
Losing the most points
- 2000m 6 gate madness 33% · 23rd of 26 · 14 rounds
- 2200m 1v1 38% · 20th of 25 · 11 rounds
- 1200m 6 gate madness 39% · 18th of 25 · 11 rounds
Winning the most points
- 1000m 1v1 64% · 6th of 26 · 20 rounds
- 1000m 6 gate madness 61% · 12th of 25 · 13 rounds
- 1200m 1v1 81% · 3rd of 24 · 6 rounds
Maps, best to worst
Strongest cores
- Sydney Gryffindor Drumbeat1.9× avg · 16 races
- Galloping Breeze1.4× avg · 24 races
- Pavan Gryffindor Drumbeat 1.4× avg · 10 races
Cores that need work
- Sofia Vergara0.0× avg · 10 races
- Kaleidoscopic Thriller0.5× avg · 16 races
- Pluto Bullfinch Warrior 0.7× avg · 16 races
Next match: vs 🪃EUREKA🦘
Matchup heat map →Map plan · Power edge per map
- Measure · pick+7.8
- Glory+1.0
- Anchor-7.7
- Miracles · eliminate-36.0
Who to field on Measure
- 2000m 12 gate madness: Real Adventurer, Pavan Gryffindor Drumbeat , Pavan Gryffindor
- 1600m 1v1: Trigger Warning
- 1800m 6 gate madness: Sydney Gryffindor Drumbeat, Pavan Gryffindor Drumbeat , Gryffindor Apple
- 2200m 24 gate madness: Pavan Gryffindor , Galloping Breeze, Gryffindor Night Element
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 3-2 | 71 / 68 |
| Glory | 2-1 | 43 / 37 |
| Measure | 4-2 | 88 / 75 |
| Miracles | 0-1 | 4 / 16 |
Roster · 25 cores
Breezy Desire Windy WankerSydney StylerGryffindor ApplePavan Gryffindor Trigger WarningTrue Gryffindor SpeedGalloping BreezeKaleidoscopic ThrillerReal AdventurerOmega You Are LostNapoleon SwivelYadiSydney Gryffindor DrumbeatPluto Dusty Paradise Pluto Bullfinch Warrior Gryffindor Night ElementPudgeUrban Pace Toddler’s VixenRed GracePavan Gryffindor Drumbeat Solar TwinkleOpulent ThunderstormToddler’s Wraith
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).