Team report · Lower league

Textbook SZN

Power 58.9 · #6 of 26 · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 21% · 25th of 26 · 10 rounds
  • 1000m 1v1 42% · 15th of 26 · 17 rounds
  • 1000m 22 gate WTA 27% · 19th of 21 · 11 rounds
Winning the most points
  • 2000m 6 gate WTA 87% · 1st of 26 · 16 rounds
  • 1800m 4 gate WTA 81% · 1st of 26 · 11 rounds
  • 2200m 24 gate madness 66% · 3rd of 23 · 21 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Rubberhead23256%
ThunderBow V1820044%
Strike First19949%
Smithsonian19255%
Harmony Cruising17149%
Ox Zephyr Daisy16552%
Housewife15947%
Embers Coppola15455%
Time Flies14655%
Zephyr Daisy13551%
A twinkle in The Sky13038%
Poetry In Women9152%
Amaterasu8949%
Stellar Quail 8049%
Romantic Drumbeat 7051%
Eight Drumbeat6551%
Romantic Eight6446%
Football Voyage 4053%
Sweet Rocket3353%
Crypt Zephyr Daisy1858%
Apex Ox Zephyr Daisy1859%
Scared To Fly1663%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).