Compare with
Losing the most points
- 1000m 1v1 36% · 24th of 26 · 19 rounds
- 1200m 6 gate madness 38% · 19th of 25 · 8 rounds
- 1000m 24 gate madness 33% · 20th of 25 · 9 rounds
Winning the most points
- 2200m 24 gate madness 63% · 5th of 23 · 26 rounds
- 1600m 1v1 75% · 4th of 26 · 8 rounds
- 1200m 22 gate WTA 85% · 1st of 23 · 13 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2200m 24 gate madness
← all coresT/J Racing
- Dandy Daisybeats 63% · 26 races · 1 won · 5 top 3
- Digital Dashbeats 62% · 18 races · 2 won · 5 top 3
- Diamondz Dancingbeats 62% · 26 races · 0 won · 4 top 3
- Dreams Money Can Buybeats 62% · 26 races · 1 won · 6 top 3
- Quite Ironicbeats 57% · 25 races · 3 won · 6 top 3
- Cuatro Cuatrobeats 57% · 26 races · 1 won · 3 top 3
- Jumping for the Moonbeats 58% · 8 races · 0 won · 0 top 3
- Ironic Fatebeats 55% · 26 races · 0 won · 3 top 3
- Risk or Fatebeats 51% · 26 races · 1 won · 4 top 3
- Duck beats 52% · 1 race · 0 won · 0 top 3
- Jumping in the Bushesbeats 50% · 26 races · 2 won · 3 top 3
- All the Starsbeats 49% · 8 races · 0 won · 0 top 3
- kwakbeats 48% · 26 races · 1 won · 2 top 3
- Oh Sweet Ironybeats 43% · 1 race · 0 won · 0 top 3
- Genuine Riskbeats 47% · 25 races · 0 won · 2 top 3
- Money can't buy happinessbeats 43% · 18 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).