Compare with
Losing the most points
- 1000m 22 gate WTA 0% · 10th of 11 · 7 rounds
- 1400m 24 gate madness 25% · 10th of 12 · 8 rounds
- 1600m 6 gate madness 30% · 11th of 12 · 7 rounds
Winning the most points
- 2200m 24 gate madness 63% · 4th of 12 · 24 rounds
- 1600m 24 gate WTA 73% · 1st of 11 · 10 rounds
- 1800m 24 gate madness 67% · 2nd of 12 · 12 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 16 gate WTA
← all coresTMBPOTD
- Silver Valkyriebeats 60% · 3 races · 0 won · 1 top 3
- Grungy and Purebeats 60% · 3 races · 0 won · 0 top 3
- Embers BullsEye beats 58% · 3 races · 1 won · 1 top 3
- Give 'em Hellbeats 51% · 3 races · 0 won · 0 top 3
- Ember Heardbeats 47% · 3 races · 0 won · 0 top 3
- Massive Prize Poolbeats 47% · 3 races · 0 won · 1 top 3
- Embers Lava Queenbeats 27% · 3 races · 0 won · 0 top 3
- Harmonys Cashbeats 24% · 3 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).