- 1800m 4 gate WTA 14% · 26th of 26 · 9 rounds
- 1200m 6 gate madness 29% · 22nd of 25 · 11 rounds
- 2000m 6 gate WTA 31% · 22nd of 26 · 10 rounds
- 2200m 6 gate madness 79% · 2nd of 26 · 14 rounds
- 1000m 1v1 62% · 6th of 26 · 24 rounds
- 1800m 24 gate madness 76% · 2nd of 25 · 8 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.2/map | 1000m6 gate madnessavg 50% · 1.1/map | 1400m1v1avg 50% · 1.0/map | 1200m6 gate madnessavg 50% · 1.0/map | 2200m1v1avg 50% · 1.0/map | 2000m6 gate WTAavg 17% · 1.0/map | 1600m6 gate madnessavg 50% · 0.9/map | 2200m6 gate madnessavg 50% · 0.9/map | 1800m24 gate madnessavg 13% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Cinematic Gold | — | 9.7% top 3 2/12 | — | 52% | 47% | 49% | 17% | 50% top 3 4/4 | 49% | 13% top 3 0/8 |
| Autonomous | 50% | — | 50% | 51% | 49% | — | — | 52% top 3 5/9 | — | 18% top 3 0/4 |
| Whoopsie | — | 15% top 3 1/12 | — | — | — | 52% | 19% won 2/10 | — | 52% top 3 10/14 | 11% top 3 1/8 |
| Nostalgic | 54% | 17% top 3 3/12 | 55% | 44% | 45% | 51% | ★20% won 1/10 | 49% | 52% | 17% top 3 1/8 |
| Odd Duck | 52% | — | 53% top 3 8/10 | 52% | 52% top 3 6/11 | — | — | 45% | — | — |
| Coppola | 51% | 12% top 3 4/12 | 51% | 48% | 46% | 51% | 16% | 55% top 3 2/9 | 51% | 17% top 3 2/8 |
| MYSTERIOUS GURU | 53% won 13/20 | — | 53% top 3 7/17 | 51% | 56% top 3 5/11 | — | — | 55% | — | — |
| London Fog | 51% | — | 51% | 51% | 53% | — | — | 47% | — | 12% |
| Toxic Empress | — | ★22% top 3 1/12 | — | — | — | ★58% | 17% won 0/10 | — | 60% top 3 8/14 | ★24% top 3 2/4 |
| Slim Penguin | 51% | — | 51% | ★55% | 51% | — | — | 45% | — | 12% |
| Laser Eyes | 42% | 14% top 3 0/2 | 40% | 54% | 47% | 51% | 20% | 51% | 51% | 15% |
| Can't Shut Me Down | — | 14% top 3 2/12 | — | — | — | 54% | 16% | — | 55% | 11% top 3 2/8 |
| Last Shot | — | 14% top 3 3/12 | — | 39% | ★58% | 54% | 16% | 53% | 55% | 9.7% top 3 1/8 |
| Neon Striker | — | 9.7% top 3 1/10 | — | 52% | 45% top 3 2/11 | 45% | — | 53% top 3 3/5 | 44% | 11% top 3 1/8 |
| Absolute Zero | ★54% | — | ★55% | 53% | 52% | — | — | ★57% | — | 12% top 3 0/4 |
| Frozen Void | 49% | — | 49% | 48% | 52% | — | — | 48% | — | 23% top 3 4/8 |
| Death Cross | 51% | — | 51% | 51% | 53% | — | — | 45% | — | 13% |
| Lady in the Street | 52% | — | 52% | 51% | 53% | — | — | 48% | — | — |
| Winston | 51% won 2/4 | — | 52% top 3 6/13 | — | 48% | — | — | — | — | — |
| Pump It | — | 7.7% top 3 0/12 | — | — | — | 53% | 12% | — | 55% | 8.1% top 3 0/8 |
| Chilly Rabbit | 52% | 15% top 3 3/12 | 52% | — | — | 52% | 13% | 40% | 52% | 6.3% |
| Berserker | — | 8.9% top 3 0/11 | — | — | — | 53% | 15% | — | 54% | 8.7% top 3 1/7 |
| Bet The Under | — | 8.6% top 3 0/11 | — | — | — | 58% won 7/9 | 13% | 54% | ★62% top 3 4/9 | 7.0% top 3 0/3 |
| Heavy Fist | 52% | — | 53% | 51% won 4/7 | 56% | — | — | 44% | — | — |
| Celine | 50% | — | 50% top 3 6/11 | — | 53% | — | — | — | — | — |
| Purr | — | 16% top 3 0/1 | — | — | — | 55% won 1/6 | 18% | — | 57% top 3 2/4 | 7.4% top 3 0/1 |
| Down in Flames | — | 16% top 3 1/1 | — | 54% | — | 55% won 0/1 | 17% | 53% | 56% top 3 0/1 | 11% top 3 0/1 |
Cores in 1000m 1v1
← all cores- MYSTERIOUS GURUwon 13 of 20 (avg 50%) · from its times 53%
- Winstonwon 2 of 4 (avg 50%) · from its times 51%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).