- 1200m 6 gate madness 10% · 24th of 25 · 14 rounds
- 1000m 6 gate madness 18% · 26th of 26 · 17 rounds
- 1800m 1v1 29% · 26th of 26 · 18 rounds
- 2200m 1v1 66% · 5th of 26 · 14 rounds
- 2000m 6 gate madness 55% · 8th of 26 · 15 rounds
- 1800m 24 gate madness 54% · 11th of 25 · 9 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.2/map | 1000m6 gate madnessavg 50% · 1.1/map | 1400m1v1avg 50% · 1.0/map | 1200m6 gate madnessavg 50% · 1.0/map | 2200m1v1avg 50% · 1.0/map | 2000m6 gate WTAavg 17% · 1.0/map | 1600m6 gate madnessavg 50% · 0.9/map | 2200m6 gate madnessavg 50% · 0.9/map | 1800m24 gate madnessavg 13% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Devil's Trail | 44% won 2/6 | 8.6% top 3 1/14 | 42% | 45% | 41% top 3 4/12 | 45% won 3/6 | 10% | 32% | 43% | 7.8% top 3 0/9 |
| Sweet Honey | 42% | 7.5% top 3 3/14 | 39% top 3 2/7 | 41% | 46% top 3 4/12 | 42% | 11% | 39% | 40% | 6.7% top 3 0/9 |
| Gravity Tamer | 45% | ★15% top 3 6/14 | 44% top 3 4/7 | 48% | 41% top 3 1/6 | ★54% won 2/3 | 14% | 50% | ★55% | ★14% top 3 2/9 |
| Lilith | 42% won 0/4 | 8.3% top 3 2/14 | 39% | 46% won 1/2 | 51% top 3 1/1 | 50% | ★22% | 41% top 3 4/9 | 51% top 3 5/9 | 8.5% top 3 0/9 |
| Saga | 42% | 10% top 3 2/14 | 38% top 3 0/7 | 42% | 45% | 53% | 12% | 44% top 3 3/9 | 54% top 3 1/3 | 7.8% top 3 3/9 |
| Robin Williams | 44% | 9.6% top 3 2/14 | 43% | 41% | 45% top 3 1/2 | 48% won 3/3 | 17% | 45% | 47% top 3 6/10 | 13% top 3 2/9 |
| Whimsical Trailblazer | 50% | 7.6% top 3 0/14 | 50% | 50% | 50% | 44% won 1/1 | 11% | 50% top 3 4/9 | 42% top 3 3/9 | 7.7% top 3 2/9 |
| Napoleon Trailblazer | 45% won 5/9 | 6.8% top 3 0/14 | 43% | 45% | 44% top 3 1/2 | 37% | 11% | 48% | 34% top 3 2/4 | 6.6% top 3 1/9 |
| Elegant Surge | 44% won 3/5 | 6.4% top 3 2/14 | 41% top 3 3/6 | 44% won 1/3 | 38% top 3 1/1 | 49% | 12% won 2/7 | 44% top 3 1/1 | 49% top 3 1/4 | 6.4% top 3 0/9 |
| Noble Vagabond | 41% | 7.6% top 3 2/14 | 39% top 3 1/10 | 39% | 45% | 40% won 1/1 | 12% won 1/7 | 40% top 3 0/1 | 38% | 7.8% top 3 1/9 |
| Wishing Well | 48% | 7.1% top 3 3/14 | 47% top 3 4/10 | 52% | 46% | 41% | 11% won 0/7 | 45% top 3 1/1 | 38% | 9.7% top 3 4/9 |
| Aries | 44% | 6.8% top 3 2/14 | 42% top 3 2/4 | 44% | 41% top 3 1/6 | 46% | 11% | 43% | 44% | 7.1% top 3 0/9 |
Cores in 1600m 6 gate madness
← all cores- Whimsical Trailblazertop 3 4 of 9 (avg 50%) · from its times 50%
- Wishing Welltop 3 1 of 1 (avg 50%) · from its times 45%
- Sagatop 3 3 of 9 (avg 50%) · from its times 44%
- Elegant Surgetop 3 1 of 1 (avg 50%) · from its times 44%
- Lilithtop 3 4 of 9 (avg 50%) · from its times 41%
- Noble Vagabondtop 3 0 of 1 (avg 50%) · from its times 40%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).