No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.3/map | 2200m6 gate WTAavg 17% · 1.2/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m4 gate WTAavg 25% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map | 1800m24 gate madnessavg 13% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Troten Away | Top 25% | Bottom 14% | Top 10% top 3 4/5 | Middle | Middle won 0/5 | Top 30% won 1/5 | Top 24% | — | Top 34% top 3 1/5 | Middle top 3 0/5 |
| Bastille | Bottom 19% top 3 1/5 | Bottom 29% | Bottom 34% | Bottom 29% | Bottom 22% | Middle | Bottom 18% | Middle | Bottom 13% | Top 36% top 3 1/5 |
| Globe Trotter | Bottom 2% top 3 0/5 | Middle | Bottom 19% | Bottom 4% | Bottom 6% | Bottom 8% | Bottom 5% | Top 22% | Bottom 11% | Bottom 1% top 3 0/5 |
| Fake Prompt | Bottom 38% | Middle | Bottom 14% | Middle | Bottom 39% | Bottom 20% | Bottom 34% | Top 15% | Bottom 27% | Bottom 34% top 3 0/5 |
| Pepper | Top 22% top 3 0/5 | Top 38% | Top 5% top 3 4/5 | Top 21% | Top 21% | ★Top 6% won 1/5 | Top 22% | Bottom 35% | Top 24% | Top 14% top 3 1/5 |
| Jark | Bottom 22% | Middle | Bottom 26% | Middle | Top 39% | Middle | Bottom 19% | Top 9% | Top 29% | Top 39% top 3 0/5 |
| Sailor Jerry | Middle top 3 0/2 | Top 8% won 1/2 | Top 20% | Middle | Middle | Top 27% | Middle won 0/2 | Top 36% | Top 35% top 3 0/2 | Top 35% top 3 0/2 |
| Failure Expected & Received | Middle top 3 2/5 | Middle | Top 35% | Bottom 24% | Middle | Bottom 31% | Middle won 2/5 | Bottom 16% | ★Top 11% | Bottom 10% top 3 0/5 |
| Rapidash | Bottom 23% | Bottom 29% | Bottom 34% top 3 1/5 | Bottom 39% | Middle | Bottom 37% | Bottom 21% | Bottom 20% | Middle | Middle top 3 1/5 |
| Frogdog | Middle | Bottom 13% | Bottom 9% | ★Top 14% | ★Top 18% | Bottom 13% | Bottom 38% | Middle | Top 36% | Bottom 26% top 3 1/5 |
| Tater | Top 25% | Middle | Top 24% | Top 38% top 3 0/1 | Middle | Top 17% | Top 27% | Bottom 20% | Middle | Top 17% |
| French Onion | ★Top 16% top 3 1/5 | Middle | Top 36% | Top 22% | Top 26% | Top 21% | ★Top 16% | Bottom 34% | Middle top 3 2/3 | Top 17% |
| Salford Soldier | — | Top 39% | — | Bottom 11% | Bottom 12% | — | — | Top 11% | Bottom 18% | — |
| Midnight Voodoo | Bottom 27% | Top 16% | Top 6% | Bottom 27% top 3 0/1 | Bottom 39% | Top 37% | Bottom 36% | Bottom 37% won 2/5 | Top 30% | Bottom 34% top 3 0/5 |
| Vogue Panda | Bottom 18% | Top 13% | Bottom 13% | Bottom 4% top 3 0/1 | Bottom 4% | Bottom 12% | Bottom 17% | Top 15% | Bottom 4% | Bottom 15% top 3 0/5 |
| silvery | Top 32% | Top 36% | Middle | Top 19% top 3 0/1 | Top 22% | Middle | Top 33% | Middle | Middle | Middle |
| Smoke Show | Bottom 29% top 3 1/3 | Top 18% | Top 18% | Bottom 21% | Bottom 31% | Middle | Middle won 2/3 | Bottom 32% | Top 38% | Bottom 32% top 3 0/3 |
| Flash Of Chaos | Middle | Bottom 24% | Top 40% | Middle | Middle won 1/5 | Middle | Middle | Middle | Top 14% top 3 4/5 | Bottom 39% |
| Egg Head | Bottom 6% | Top 32% won 1/3 | — | Bottom 23% top 3 0/1 | Bottom 15% | — | Bottom 4% | — | Bottom 9% | — |
| Mia Go | Top 24% | Bottom 39% | Top 18% | Top 24% top 3 0/1 | Top 27% won 0/5 | Top 11% | Top 25% | — | Middle | ★Top 10% |
| Behind Blue Eyes | Bottom 37% | Top 17% | Top 21% | Bottom 36% top 3 1/1 | Bottom 36% | Top 19% | Bottom 32% | Top 34% | Bottom 35% | Top 21% |
| Rugged Smile | — | — | — | Middle top 3 0/1 | Middle | — | — | Top 26% | Bottom 20% | — |
| Sunny Ray | — | ★Top 2% | Middle | Middle top 3 0/1 | Bottom 32% | Middle | — | Middle | Bottom 18% | Middle |
| Steel Centurion | — | — | ★Top 3% | Bottom 38% top 3 0/1 | Middle | Top 20% | — | ★Top 1% | Middle | Middle |
| Outta Money | — | Top 31% | Top 17% | Top 34% top 3 0/1 | Top 39% | Top 11% | — | Bottom 19% | Middle | Top 12% |
| Gauntlet | — | Bottom 37% | Bottom 27% | Middle top 3 0/1 | Middle | Bottom 31% | — | Bottom 6% | Top 35% | Bottom 38% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).