- 1600m 24 gate WTA 36% · 16th of 23 · 9 rounds
- 2200m 4 gate WTA 28% · 19th of 21 · 7 rounds
- 1800m 4 gate WTA 38% · 17th of 22 · 8 rounds
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 50% 4r · 8th · 2.0/map | 50% 4r · 9th · 1.1/map | 38% 8r · 17th · 2.0/map | — | 28% 7r · 19th · 1.7/map | ||
| 6 gate WTA | — | 56% 5r · 7th · 1.5/map | 50% 12r · 10th · 3.0/map | ||||
| 16 gate WTA | 50% 4r · 9th · 1.1/map | 75% 4r · 1st · 2.0/map | 25% 4r · 15th · 0.9/map | 0% 1r · 0.5/map | 38% 8r · 15th · 2.0/map | ||
| 24 gate WTA | 100% 4r · 1st · 1.0/map | 50% 4r · 8th · 1.0/map | 36% 9r · 16th · 3.4/map | 33% 3r · 9th · 0.9/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Glory
The races that come up most on Glory, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1600m24 gate WTAavg 4.2% · 3.4/map | 2000m6 gate WTAavg 17% · 3.0/map | 1200m6 gate WTAavg 17% · 2.1/map | 1000m4 gate WTAavg 25% · 2.0/map | 1400m16 gate WTAavg 6.3% · 2.0/map | 1800m4 gate WTAavg 25% · 2.0/map | 2200m16 gate WTAavg 6.3% · 2.0/map | 2200m4 gate WTAavg 25% · 1.7/map | 1400m6 gate WTAavg 17% · 1.5/map | 1400m4 gate WTAavg 25% · 1.1/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Pepper | Middle won 0/9 | Middle won 2/9 | Bottom 13% | Middle won 1/4 | ★Top 12% | Top 34% | Bottom 34% | |||
| Bastille | Top 27% | Middle | Middle won 0/4 | Bottom 23% | Bottom 5% | Middle won 1/4 | Middle | |||
| Jark | Top 36% won 0/9 | Top 31% | ★Top 15% won 0/3 | Bottom 37% | Bottom 24% | |||||
| Tater | Top 21% won 0/9 | Top 14% won 1/4 | Top 37% | Middle | Bottom 20% won 1/7 | ★Top 17% | ||||
| Fake Prompt | Top 34% won 0/9 | Top 19% | Middle won 0/4 | Bottom 11% | Middle won 0/5 | Middle won 2/4 | ||||
| Globe Trotter | Bottom 5% won 0/7 | Bottom 1% | Bottom 11% | Bottom 8% won 0/4 | Bottom 2% | Bottom 18% won 0/3 | ||||
| Failure Expected & Received | Bottom 10% | Bottom 23% won 1/9 | Bottom 15% won 0/8 | |||||||
| Rapidash | Bottom 33% won 0/9 | Bottom 13% won 1/3 | Middle won 0/4 | Bottom 19% won 0/8 | Bottom 37% won 2/5 | Bottom 35% | ||||
| Behind Blue Eyes | ★Top 20% won 0/9 | ★Top 10% won 0/4 | ||||||||
| silvery | Top 23% won 0/9 | ★Top 23% won 0/8 | ||||||||
| French Onion | Middle won 2/9 | ★Top 23% | Middle | Top 30% won 0/8 | ||||||
| Midnight Voodoo | Bottom 12% | Bottom 8% | Bottom 18% | Bottom 18% won 1/7 | ||||||
| Frogdog | Middle | ★Top 7% | Middle won 1/3 | |||||||
| Smoke Show | Bottom 18% won 0/9 | Bottom 22% won 1/3 | Bottom 13% won 0/6 | |||||||
| Mia Go | Top 31% won 1/9 | Top 31% won 2/8 | Bottom 35% | |||||||
| Flash Of Chaos | Bottom 5% won 0/9 | Bottom 36% won 0/8 | Bottom 36% | |||||||
| Troten Away | Middle won 0/3 | Middle won 3/8 | Bottom 38% won 1/8 | |||||||
| Sailor Jerry | Middle won 0/2 | Bottom 29% won 2/3 | Bottom 27% won 1/1 | Middle won 0/1 | Middle | Bottom 38% won 0/2 | Middle won 0/1 | ★Top 39% won 0/1 | ||
| Vogue Panda | Top 36% | Middle | ||||||||
| Egg Head | Middle won 0/9 | |||||||||
| Rugged Smile | Middle won 0/8 | |||||||||
| Sunny Ray | Top 28% | |||||||||
| Salford Soldier | Bottom 13% | Bottom 15% | Bottom 15% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).