Team report · Lower league

Flying Skulls

Power 44.6 · #17 of 25 on Glory · Power Rankings
Compare with
Losing the most points
  • 1600m 24 gate WTA 36% · 16th of 23 · 9 rounds
  • 2200m 4 gate WTA 28% · 19th of 21 · 7 rounds
  • 1800m 4 gate WTA 38% · 17th of 22 · 8 rounds
Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Flying Skulls
Core1600m24 gate WTAavg 4.2% · 3.4/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.1/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map2200m4 gate WTAavg 25% · 1.7/map1400m6 gate WTAavg 17% · 1.5/map1400m4 gate WTAavg 25% · 1.1/map
Pepper
Middle
won 0/9
Middle
won 2/9
Bottom 13%
Middle
won 1/4
★Top 12%
Top 34%
Bottom 34%
Bastille
Top 27%
Middle
Middle
won 0/4
Bottom 23%
Bottom 5%
Middle
won 1/4
Middle
Jark
Top 36%
won 0/9
Top 31%
★Top 15%
won 0/3
Bottom 37%
Bottom 24%
Tater
Top 21%
won 0/9
Top 14%
won 1/4
Top 37%
Middle
Bottom 20%
won 1/7
★Top 17%
Fake Prompt
Top 34%
won 0/9
Top 19%
Middle
won 0/4
Bottom 11%
Middle
won 0/5
Middle
won 2/4
Globe Trotter
Bottom 5%
won 0/7
Bottom 1%
Bottom 11%
Bottom 8%
won 0/4
Bottom 2%
Bottom 18%
won 0/3
Failure Expected & Received
Bottom 10%
Bottom 23%
won 1/9
Bottom 15%
won 0/8
Rapidash
Bottom 33%
won 0/9
Bottom 13%
won 1/3
Middle
won 0/4
Bottom 19%
won 0/8
Bottom 37%
won 2/5
Bottom 35%
Behind Blue Eyes
★Top 20%
won 0/9
★Top 10%
won 0/4
silvery
Top 23%
won 0/9
★Top 23%
won 0/8
French Onion
Middle
won 2/9
★Top 23%
Middle
Top 30%
won 0/8
Midnight Voodoo
Bottom 12%
Bottom 8%
Bottom 18%
Bottom 18%
won 1/7
Frogdog
Middle
★Top 7%
Middle
won 1/3
Smoke Show
Bottom 18%
won 0/9
Bottom 22%
won 1/3
Bottom 13%
won 0/6
Mia Go
Top 31%
won 1/9
Top 31%
won 2/8
Bottom 35%
Flash Of Chaos
Bottom 5%
won 0/9
Bottom 36%
won 0/8
Bottom 36%
Troten Away
Middle
won 0/3
Middle
won 3/8
Bottom 38%
won 1/8
Sailor Jerry
Middle
won 0/2
Bottom 29%
won 2/3
Bottom 27%
won 1/1
Middle
won 0/1
Middle
Bottom 38%
won 0/2
Middle
won 0/1
★Top 39%
won 0/1
Vogue Panda
Top 36%
Middle
Egg Head
Middle
won 0/9
Rugged Smile
Middle
won 0/8
Sunny Ray
Top 28%
Salford Soldier
Bottom 13%
Bottom 15%
Bottom 15%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Pepper461.2× avg
Bastille440.8× avg
Jark430.0× avg
Tater431.2× avg
Fake Prompt410.9× avg
Globe Trotter380.4× avg
Failure Expected & Received360.3× avg
Rapidash360.7× avg
Behind Blue Eyes330.0× avg
silvery290.7× avg
French Onion292.7× avg
Midnight Voodoo270.5× avg
Frogdog271.0× avg
Smoke Show270.4× avg
Mia Go242.6× avg
Flash Of Chaos240.0× avg
Troten Away241.2× avg
Sailor Jerry211.8× avg
Vogue Panda202.1× avg
Egg Head130.0× avg
Rugged Smile120.0× avg
Steel Centurion121.5× avg
Sunny Ray40.0× avg
Salford Soldier40.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%50%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%75%
41600m 24 gate WTA100%36%
51800m 4 gate WTA100%38%
62000m 6 gate WTA100%50%
72200m 16 gate WTA100%38%
81200m 24 gate WTA100%100%
92200m 4 gate WTA100%28%
102000m 6 gate WTA100%50%
112200m 16 gate WTA100%38%
121600m 24 gate WTA100%36%
131400m 4 gate WTA100%50%
141400m 6 gate WTA100%56%
151000m 16 gate WTA100%50%
161400m 24 gate WTA100%50%
171000m 4 gate WTA100%50%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%75%
201600m 24 gate WTA100%36%
211800m 4 gate WTA100%38%
222000m 6 gate WTA98%50%
231600m 16 gate WTA93%25%
241800m 24 gate WTA85%33%
252200m 4 gate WTA73%28%
261400m 6 gate WTA54%56%
271800m 16 gate WTA51%0%
281600m 24 gate WTA39%36%
291400m 4 gate WTA15%50%
301200m 6 gate WTA10%—
311000m 16 gate WTA7%50%
322200m 24 gate WTA7%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).