Compare with
Losing the most points
- 1400m 1v1 33% · 37th of 40 · 21 rounds
- 2000m 6 gate madness 37% · 33rd of 40 · 22 rounds
- 1000m 1v1 42% · 32nd of 40 · 28 rounds
Winning the most points
- 1600m 6 gate madness 78% · 2nd of 40 · 16 rounds
- 1200m 6 gate madness 61% · 6th of 40 · 26 rounds
- 1800m 1v1 61% · 8th of 40 · 21 rounds
Maps, best to worst
Strongest cores
- Tater1.9× avg · 11 races
- Full Squish1.3× avg · 36 races
- Jark1.3× avg · 57 races
Cores that need work
- Globe Trotter0.3× avg · 11 races
- Behind Blue Eyes0.6× avg · 20 races
- River Dawn0.8× avg · 39 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).