Team report · Lower league

Flying Skulls

Power 46.7 · #27 of 40 on Anchor · Power Rankings
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Losing the most points
  • 1400m 1v1 33% · 37th of 40 · 21 rounds
  • 2000m 6 gate madness 37% · 33rd of 40 · 22 rounds
  • 1000m 1v1 42% · 32nd of 40 · 28 rounds
Winning the most points
  • 1600m 6 gate madness 78% · 2nd of 40 · 16 rounds
  • 1200m 6 gate madness 61% · 6th of 40 · 26 rounds
  • 1800m 1v1 61% · 8th of 40 · 21 rounds
Maps, best to worst
Strongest cores
Cores that need work

“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).