๐BLACK SHEEP๐
- 1600m 22 gate WTA 0% ยท 12th of 12 ยท 6 rounds
- 2200m 24 gate madness 100% ยท 1st of 12 ยท 10 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Roster fit ยท Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (โ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% ยท 5.0/map | 2000m22 gate WTAavg 4.5% ยท 3.0/map | 1800m24 gate madnessavg 13% ยท 2.9/map | 1000m22 gate WTAavg 4.5% ยท 2.8/map | 1600m22 gate WTAavg 4.5% ยท 2.0/map | 1400m24 gate madnessavg 13% ยท 2.0/map | 1200m22 gate WTAavg 4.5% ยท 2.0/map | 1400m22 gate WTAavg 4.5% ยท 1.5/map | 1000m24 gate madnessavg 13% ยท 1.0/map | 2200m22 gate WTAavg 4.5% ยท 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Mamba Spin | Top 27% top 3 2/10 | Top 28% won 0/4 | Middle top 3 2/4 | Bottom 19% won 0/6 | ||||||
| Just For Me | Middle | Top 11% top 3 1/4 | Top 21% won 0/6 | โ
Top 4% won 0/6 | Top 19% top 3 1/4 | Top 20% won 1/6 | Top 18% won 0/2 | Top 21% top 3 0/2 | ||
| Kasparov | Top 6% top 3 1/10 | Top 6% won 0/4 | Top 19% top 3 1/4 | Top 33% won 0/6 | Top 5% won 0/2 | |||||
| Magma General | Top 1% top 3 2/10 | โ
Top 1% won 0/4 | Middle top 3 0/4 | Top 7% won 0/6 | ||||||
| Kaspin | Top 9% top 3 1/10 | Top 4% won 0/4 | Top 12% top 3 0/4 | Top 6% won 0/6 | Bottom 1% | Top 7% won 0/2 | ||||
| Not a femme | Top 7% top 3 4/10 | Top 15% won 0/4 | Top 28% top 3 0/4 | Middle won 0/6 | Top 7% won 0/2 | |||||
| Waspita X | Top 5% top 3 3/10 | Top 4% won 0/4 | Top 18% top 3 1/4 | โ
Top 3% | โ
Top 3% won 0/2 | |||||
| Short & Fast | Bottom 1% | Top 26% won 1/6 | Top 9% won 0/6 | Top 30% top 3 3/4 | Top 33% won 0/6 | Top 35% won 0/2 | Top 18% top 3 0/2 | |||
| Game On | Bottom 22% | Top 6% won 0/6 | Top 26% won 0/6 | Top 23% top 3 1/4 | Top 13% won 1/6 | Top 23% won 0/2 | Top 6% top 3 0/2 | |||
| Press Play | Top 35% | Top 12% won 0/6 | Bottom 18% won 0/6 | โ
Top 6% top 3 0/4 | Top 13% won 0/6 | โ
Top 3% won 0/2 | Top 14% top 3 0/2 | |||
| EZ Mid | Top 15% | Top 27% | โ
Top 9% top 3 1/4 | Top 15% won 0/6 | Top 13% won 0/6 | Top 27% top 3 0/4 | Top 33% won 0/2 | Top 17% top 3 0/2 | Top 16% | |
| Mambo #5 | Top 4% top 3 0/10 | Top 11% won 0/4 | Bottom 14% top 3 0/4 | |||||||
| War X | Middle top 3 1/10 | Top 30% won 0/4 | Bottom 38% top 3 0/4 | |||||||
| Femme Air | Top 8% top 3 2/10 | Top 9% won 1/4 | Middle top 3 0/4 | Top 7% won 0/2 | ||||||
| Waspa X | โ
Top 1% top 3 4/10 | Top 27% won 0/4 | Top 22% top 3 1/4 | |||||||
| Fire Seductress | Top 29% | โ
Top 6% won 0/6 | Top 13% top 3 0/4 | Top 17% won 0/6 | Top 3% top 3 0/2 | |||||
| Test Play | Bottom 3% | Top 29% won 0/6 | Middle top 3 0/4 | Top 10% won 0/6 | Top 29% top 3 0/2 | |||||
| Barbie Girl | Bottom 18% | Middle won 0/6 | Top 6% top 3 2/4 | โ
Top 7% won 0/6 | Middle top 3 0/2 | |||||
| King of Fire | Middle | Top 14% won 0/6 | Top 40% | Middle top 3 0/4 | Top 15% won 0/6 | Middle won 0/2 | Top 12% top 3 1/2 | |||
| No Class | Bottom 35% | Top 24% won 1/6 | Middle top 3 0/4 | Bottom 27% won 0/6 | Top 19% top 3 0/2 | |||||
| Scroll Up | Top 5% top 3 2/10 | Top 22% won 0/4 | Top 33% | Top 5% won 1/2 | ||||||
| Tested | Bottom 28% | Middle won 1/6 | Bottom 33% top 3 0/4 | Bottom 40% won 1/6 | Top 34% top 3 0/2 | |||||
| Airstream | Top 19% top 3 2/10 | |||||||||
| Magic Test | Bottom 28% | Top 28% top 3 0/4 | Top 12% won 0/6 | Top 9% top 3 1/2 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round โ wins the race (1v1, WTA) or finishes top 3 (madness) โ against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โbeat most of the fieldโ can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).