Compare with
Power
57.2
3rd of 12 on Measure
Standings
4th
12 pts
Matches
4–2
12 pts · rounds 206–173
Next match
🎲Team Fingerprint.com🎲
Week 7
Best map
Measure
Power 57.2 · 3rd · 4–0
Worst map
Glory
Power 48.9 · 8th · 3–1
Average
Miracles
Power 52.6 · 5th · 1–1
Average
Anchor
Power 52.2 · 5th · 2–2
Next match: what do we pick, ban and field?
Pick MeasureBan Miracles
2000m 12 gate madnessKaspin, Mamba Spin
1600m 1v1EZ Mid, Magma General
1800m 6 gate madnessMagma General, EZ Mid
Which cores are costing us?
Test Play0.0× avg
Tested0.0× avg
Scroll Up0.5× avg
Carrying us
Press Play2.0× avg
King of Fire2.0× avg
Waspita X1.9× avg
Who do they send in…
Crypt Inferno4 races · 1 top 3
Maelstrom4 races · 2 top 3
Venator4 races · 2 top 3
Spectral Knight4 races · 1 top 3
› Roster · 25 coresby distance type
Sprint · 11
- Short & FastSprint
- Fire SeductressSprint
- Game OnSprint
- Just For MeSprint
- Magic TestSprint
- Press PlaySprint
- No ClassSprint
- Test PlaySprint
- King of FireSprint
- Metallic GhostSprint
- Guess BoySprint
Marathon · 12
- Mamba SpinMid-Marathon
- KasparovMarathon
- KaspinMarathon
- Scroll UpMarathon
- Magma GeneralMarathon
- AirstreamMid-Marathon
- Femme AirMarathon
- Not a femmeMarathon
- Waspa XMarathon
- Mambo #5Marathon
- KaspaMid-Marathon
- LaloMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).