Team report · Lower league

MACE Racing - Patticakes

Power 36.9 · #22 of 26 · Power Rankings
Compare with
Losing the most points
  • 1000m 1v1 34% · 25th of 26 · 15 rounds
  • 1600m 24 gate WTA 25% · 22nd of 23 · 8 rounds
  • 1400m 4 gate WTA 18% · 22nd of 25 · 6 rounds
Winning the most points
  • 1200m 6 gate madness 83% · 3rd of 25 · 6 rounds
  • 1000m 6 gate madness 74% · 2nd of 26 · 10 rounds
  • 2200m 1v1 75% · 1st of 26 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MACE Racing - Patticakes
Core1000m1v1avg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.2/map1000m6 gate madnessavg 50% · 1.1/map1400m1v1avg 50% · 1.0/map1200m6 gate madnessavg 50% · 1.0/map2200m1v1avg 50% · 1.0/map2000m6 gate WTAavg 17% · 1.0/map1600m6 gate madnessavg 50% · 0.9/map2200m6 gate madnessavg 50% · 0.9/map1800m24 gate madnessavg 13% · 0.8/map
Distant Desert
Bottom 34%
Bottom 27%
top 3 0/5
Bottom 35%
top 3 7/10
Bottom 20%
won 2/3
Bottom 21%
top 3 5/6
Bottom 5%
Bottom 13%
Bottom 7%
Bottom 8%
Bottom 28%
top 3 1/5
Indigo Roadster
Bottom 5%
Middle
top 3 2/5
Bottom 4%
—
—
Top 11%
★Top 40%
won 3/15
Bottom 32%
top 3 1/5
Top 9%
top 3 6/9
Bottom 27%
top 3 0/5
Primary Injection
—
Middle
top 3 0/5
—
Middle
—
Middle
Middle
won 1/15
Bottom 17%
top 3 0/2
Middle
top 3 1/3
Middle
top 3 0/5
Digital Dave
—
Top 32%
top 3 1/5
—
—
—
★Top 2%
won 4/6
Middle
won 1/3
Bottom 30%
top 3 2/2
★Top 2%
top 3 5/9
Bottom 24%
top 3 0/5
Vivid Lightning
Top 29%
won 5/15
—
Top 29%
top 3 7/10
Bottom 27%
Middle
top 3 1/6
—
—
—
—
—
I'm Feeling Lucky
Bottom 27%
Bottom 23%
top 3 0/5
Bottom 25%
Bottom 40%
★Top 22%
Bottom 35%
Middle
Top 26%
top 3 0/3
Bottom 34%
Top 29%
top 3 0/3
Sand Dune
Top 39%
Bottom 32%
Top 39%
★Top 31%
won 0/1
Middle
top 3 5/6
Bottom 28%
—
Bottom 34%
Bottom 28%
Bottom 27%
Lost King
Bottom 35%
Bottom 12%
top 3 0/5
Bottom 36%
Bottom 27%
Bottom 33%
Bottom 3%
Bottom 8%
Bottom 9%
Bottom 4%
Bottom 25%
top 3 1/2
Prime Directive
—
Middle
top 3 1/5
—
Bottom 22%
—
Middle
Bottom 26%
Bottom 32%
Middle
Middle
top 3 1/5
Winning Core
—
Bottom 34%
top 3 0/5
—
—
—
Bottom 29%
Bottom 35%
won 1/12
Bottom 6%
Bottom 29%
top 3 2/6
Bottom 29%
top 3 0/5
Crimson Fire
Bottom 35%
—
Bottom 36%
top 3 6/10
Top 36%
Middle
—
—
Bottom 21%
—
—
Ember Siren
—
★Top 19%
top 3 0/5
—
—
—
Top 4%
won 2/2
Bottom 33%
Bottom 35%
top 3 3/3
Top 4%
★Top 1%
top 3 3/5
Take Me Home
Bottom 33%
—
Bottom 33%
Bottom 28%
Middle
—
Bottom 26%
Bottom 10%
—
Bottom 9%
top 3 0/3
Dandy Don't Do It!
—
Bottom 40%
top 3 0/5
—
—
—
Middle
Middle
Bottom 10%
Middle
Bottom 16%
top 3 0/5
Juan Wick
★Top 18%
Bottom 12%
★Top 18%
Middle
Middle
Bottom 3%
Bottom 14%
—
Bottom 5%
Bottom 25%
top 3 1/3
Lively and Intriguing
Bottom 8%
—
Bottom 7%
Bottom 20%
Bottom 8%
—
Bottom 7%
★Top 22%
—
Bottom 2%
top 3 0/3
Lost Cause
Bottom 15%
Bottom 15%
top 3 0/5
Bottom 15%
Bottom 8%
Bottom 30%
Bottom 6%
—
Bottom 9%
Bottom 7%
Bottom 14%
top 3 0/2
Thug McMuffin
Bottom 10%
Middle
top 3 1/5
Bottom 12%
Bottom 14%
Bottom 8%
Bottom 37%
—
—
Bottom 36%
—
top 3 0/2
Causation
Bottom 18%
Bottom 3%
Bottom 18%
Bottom 4%
Bottom 18%
Bottom 1%
Bottom 2%
Bottom 2%
Bottom 1%
Bottom 9%
top 3 0/2

Cores in 1400m 24 gate WTA

← all cores
MACE Racing - Patticakes
  • Distant Desertwon 0 of 4 (avg 4.2%) · league rank Top 37% (3.8%)
  • Juan Wickwon 0 of 4 (avg 4.2%) · league rank Top 39% (3.7%)
  • Sand Dunewon 0 of 4 (avg 4.2%) · league rank Middle (3.6%)
  • Lost Kingwon 0 of 4 (avg 4.2%) · league rank Middle (3.2%)
  • Crimson Firewon 0 of 4 (avg 4.2%) · league rank Middle (3.0%)
  • Take Me Homewon 2 of 4 (avg 4.2%) · league rank Middle (2.9%)
  • Vivid Lightningwon 0 of 4 (avg 4.2%) · league rank Bottom 39% (2.8%)
  • Thug McMuffinwon 0 of 4 (avg 4.2%) · league rank Bottom 38% (2.7%)
  • Primary Injectionwon 0 of 4 (avg 4.2%) · league rank Bottom 29% (2.5%)
  • Lost Causewon 0 of 4 (avg 4.2%) · league rank Bottom 26% (2.4%)
  • I'm Feeling Luckywon 0 of 4 (avg 4.2%) · league rank Bottom 24% (2.3%)
  • Causationwon 0 of 4 (avg 4.2%) · league rank Bottom 11% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).