Compare with
Losing the most points
- 2200m 24 gate madness 39% · 18th of 24 · 10 rounds
Winning the most points
- 1600m 22 gate WTA 83% · 2nd of 24 · 6 rounds
- 1200m 22 gate WTA 67% · 6th of 24 · 6 rounds
Maps, best to worst
Strongest cores
- Bald Crusader2.3× avg · 20 races
- Lucky Left Nut1.9× avg · 39 races
- Mad Swine1.7× avg · 41 races
Cores that need work
- The Last Hairbender0.0× avg · 23 races
- Bongwater0.0× avg · 18 races
- Tenebris0.3× avg · 47 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).