- 1000m 4 gate WTA 31% · 26th of 32 · 17 rounds
- 2200m 16 gate WTA 38% · 25th of 32 · 16 rounds
- 2200m 4 gate WTA 38% · 24th of 32 · 13 rounds
- 1600m 24 gate WTA 60% · 8th of 32 · 27 rounds
- 1200m 6 gate WTA 64% · 7th of 32 · 19 rounds
- 1400m 6 gate WTA 62% · 10th of 32 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Glory
The races that come up most on Glory, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1600m24 gate WTAavg 4.2% · 3.5/map | 2000m6 gate WTAavg 17% · 3.0/map | 1200m6 gate WTAavg 17% · 2.3/map | 1000m4 gate WTAavg 25% · 2.0/map | 1400m16 gate WTAavg 6.3% · 2.0/map | 2200m16 gate WTAavg 6.3% · 2.0/map | 1800m4 gate WTAavg 25% · 2.0/map | 2200m4 gate WTAavg 25% · 1.8/map | 1400m6 gate WTAavg 17% · 1.7/map | 1400m4 gate WTAavg 25% · 1.4/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Mango Madness | Bottom 7% won 0/27 | Bottom 17% won 2/24 | Bottom 8% won 0/16 | Bottom 38% won 3/17 | Bottom 15% won 3/13 | |||||
| Biafra | Middle won 1/27 | Bottom 29% won 5/24 | Bottom 33% won 1/16 | Middle won 6/17 | ||||||
| Medulla | Top 40% won 1/27 | Bottom 28% won 5/24 | Middle won 0/16 | Bottom 16% won 2/13 | ||||||
| Tyrone Biggums | ★Top 5% won 1/27 | Middle won 5/19 | Bottom 29% won 3/17 | ★Top 24% won 2/17 | ||||||
| Tenebris | Bottom 15% won 0/27 | Bottom 11% won 0/17 | Bottom 7% won 0/16 | Bottom 13% won 3/14 | Bottom 21% | |||||
| Borat | Top 21% won 6/27 | Top 25% won 1/17 | Top 18% won 3/14 | Top 12% won 1/10 | ||||||
| Mad Swine | Middle won 2/27 | Middle won 5/19 | Top 26% won 2/17 | |||||||
| The Last Hairbender | Bottom 21% won 1/27 | Bottom 38% won 2/19 | Middle won 3/17 | Bottom 22% won 2/17 | ||||||
| Ten Mangoes | Bottom 3% won 0/27 | Bottom 7% won 0/17 | Bottom 2% won 0/16 | |||||||
| Madness 2 | Top 12% won 4/27 | Middle won 2/16 | ★Top 7% won 2/14 | ★Top 5% won 5/10 | ||||||
| Bonnie | Middle won 0/27 | Bottom 27% won 0/17 | Bottom 32% won 0/16 | |||||||
| KREMMEL'S CHIKIDZIK🍄 | Bottom 6% won 0/21 | |||||||||
| Lucky Left Nut | Top 29% won 2/13 | |||||||||
| Bald Crusader | ★Top 38% won 3/16 | |||||||||
| Taz’dingo | Bottom 9% won 0/6 | |||||||||
| Two Rocks and a Big Stick | Middle | Bottom 20% won 0/4 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).