Team report · Pro league · alpha

GTA

Power 39.8 · #10 of 12 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 21% · 10th of 12 · 21 rounds
  • 1200m 22 gate WTA 25% · 12th of 12 · 12 rounds
  • 1800m 24 gate madness 28% · 12th of 12 · 7 rounds
Winning the most points
  • 1000m 22 gate WTA 86% · 2nd of 11 · 8 rounds
  • 1400m 24 gate madness 63% · 7th of 12 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

GTA
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.0/map1800m24 gate madnessavg 13% · 2.9/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Money Talks
Bottom 1%
top 3 0/21
Bottom 8%
top 3 0/7
Bottom 10%
won 0/8
Bottom 11%
top 3 0/8
Bottom 8%
won 0/12
Bottom 13%
top 3 0/4
Bottom 1%
won 0/5
Crown Jewels
Bottom 39%
top 3 3/21
Top 37%
won 0/8
Middle
top 3 0/7
Top 31%
won 2/12
Bottom 32%
top 3 1/8
Bottom 16%
top 3 0/4
Bottom 33%
won 0/5
First Strike
Top 22%
top 3 2/21
★Top 12%
won 1/8
Top 9%
top 3 1/7
Top 8%
won 1/12
Middle
top 3 2/6
Top 22%
won 1/5
Lost Runner
Top 20%
top 3 3/21
Top 19%
Top 32%
won 1/8
Top 39%
won 1/12
Bottom 40%
won 0/12
Top 33%
top 3 0/4
Grand Boogie
Middle
top 3 1/21
Middle
won 0/8
Top 29%
top 3 1/7
Middle
won 1/12
Middle
Middle
Middle
Middle
won 0/5
Glorious Snowflake
Top 14%
top 3 4/21
Middle
won 0/8
Middle
top 3 0/7
Bottom 35%
won 0/12
Bottom 13%
Top 36%
★Top 17%
won 0/5
Impressive Owl
★Top 10%
top 3 4/21
Top 38%
won 1/8
Middle
top 3 1/7
Bottom 17%
Bottom 35%
won 0/12
Bottom 31%
Bottom 18%
Top 21%
won 1/5
21 Gun Salute
Bottom 34%
top 3 1/21
Bottom 17%
won 0/8
Bottom 9%
top 3 0/7
Bottom 2%
won 0/12
Bottom 2%
Bottom 3%
Bottom 2%
Bottom 22%
won 0/5
Pan Am
Bottom 9%
top 3 0/16
Bottom 3%
won 0/6
Bottom 17%
top 3 0/5
Bottom 9%
won 0/9
Bottom 20%
top 3 0/6
Bottom 7%
won 0/4
Gold Theft Victory
Top 23%
top 3 4/21
Top 31%
won 0/8
Top 15%
top 3 1/7
Top 33%
Top 5%
Top 30%
Middle
Top 32%
Top 34%
Crystal Thunder
Top 30%
top 3 5/21
Middle
won 0/8
Top 33%
top 3 2/7
Top 38%
won 0/5
La Mexicana
Top 22%
won 1/8
Top 16%
top 3 2/8
Top 33%
won 1/9
Top 20%
top 3 0/4
Bottom 36%
won 1/5
Assertive Beast
Bottom 4%
top 3 0/16
Bottom 11%
won 0/12
Bottom 16%
top 3 0/8
Man from Glad
★Top 2%
won 0/8
Bottom 34%
top 3 1/8
★Top 2%
won 2/12
★Top 2%
top 3 2/4
Grave Digger
Middle
won 0/8
★Top 2%
top 3 2/8
Middle
won 0/12
Top 35%
Giant Taco
Middle
won 0/8
Top 34%
top 3 1/8
Middle
won 0/12
Middle
top 3 0/4
Do It
Middle
Bottom 21%
Bottom 33%
Bottom 26%
Bottom 36%
won 0/12
Middle
top 3 0/8
Middle
won 0/12
Middle
won 0/2
Bottom 33%
Stuck Pig
Bottom 32%
Top 31%
Top 39%
Top 11%
won 4/8
Top 15%
top 3 1/6
Top 9%
won 0/12
★Top 19%
won 0/2
Top 11%
top 3 1/4
Big Shiny Taco
Bottom 37%
won 0/6
Bottom 15%
top 3 0/5
Bottom 35%
won 0/9
Middle
top 3 1/3
Terran Ghost
Top 23%
won 1/8
★Top 2%
top 3 1/7
Bottom 38%
won 0/4
La Bamba
Bottom 11%
won 0/8
Bottom 8%
won 0/12
Bottom 13%
top 3 0/4
Power of One
Bottom 24%
won 0/8
Bottom 26%
won 0/12
Bottom 27%
top 3 0/4
Pyre Sentinel
Middle
won 1/6
Top 6%
top 3 1/8
Middle
top 3 0/3
Blue Scorpion
Middle
won 0/6
Bottom 32%
won 0/9
Middle
top 3 0/3
Never-Ending
Bottom 36%
top 3 0/5
Bottom 25%
top 3 0/2
Bottom 29%
won 0/3
Poor Boy
Bottom 8%
top 3 0/5
Bottom 14%
won 0/3
Top 33%
top 3 0/1
Holy
Middle
top 3 0/2
★Top 4%
won 0/3
Metallic Bergkamp
Bottom 31%
Bottom 30%
Middle
Top 37%
won 0/2
Bottom 27%
Bottom 36%
Top 17%
won 0/3
Bottom 34%
Top 34%
top 3 0/1

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Money Talks760.0× avg
Crown Jewels750.9× avg
First Strike711.4× avg
Lost Runner661.1× avg
Grand Boogie650.5× avg
Glorious Snowflake651.0× avg
Impressive Owl641.4× avg
21 Gun Salute630.2× avg
Pan Am500.0× avg
Gold Theft Victory461.3× avg
Crystal Thunder461.7× avg
La Mexicana451.3× avg
Assertive Beast400.0× avg
Man from Glad361.8× avg
Grave Digger361.2× avg
Giant Taco360.7× avg
Do It360.4× avg
Stuck Pig342.4× avg
Big Shiny Taco310.9× avg
Terran Ghost291.8× avg
La Bamba280.0× avg
Power of One280.6× avg
Pyre Sentinel231.8× avg
Blue Scorpion220.0× avg
Never-Ending180.0× avg
Poor Boy150.0× avg
Holy101.3× avg
Metallic Bergkamp60.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%38%
22200m 24 gate madness100%21%
31000m 22 gate WTA100%86%
42200m 24 gate madness100%21%
52000m 22 gate WTA100%38%
61800m 24 gate madness100%28%
71600m 22 gate WTA100%42%
81400m 24 gate madness100%63%
91200m 22 gate WTA100%25%
102200m 24 gate madness100%21%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%25%
132200m 22 gate WTA100%74%
141400m 24 gate madness100%63%
151600m 22 gate WTA100%42%
161800m 24 gate madness100%28%
172000m 22 gate WTA100%38%
182200m 24 gate madness100%21%
191200m 22 gate WTA100%25%
202200m 24 gate madness95%21%
211000m 22 gate WTA76%86%
221800m 24 gate madness71%28%
231000m 22 gate WTA71%86%
241200m 24 gate madness67%100%
251400m 22 gate WTA52%50%
261600m 24 gate madness38%50%
271000m 22 gate WTA33%86%
281800m 24 gate madness14%28%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).