Team report · Pro league · alpha

GTA

Power 39.8 · #10 of 12 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 21% · 10th of 12 · 21 rounds
  • 1200m 22 gate WTA 25% · 12th of 12 · 12 rounds
  • 1800m 24 gate madness 28% · 12th of 12 · 7 rounds
Winning the most points
  • 1000m 22 gate WTA 86% · 2nd of 11 · 8 rounds
  • 1400m 24 gate madness 63% · 7th of 12 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Money Talks7640%
Crown Jewels7554%
First Strike7161%
Lost Runner6643%
Grand Boogie6540%
Glorious Snowflake6551%
Impressive Owl6455%
21 Gun Salute6353%
Pan Am5045%
Gold Theft Victory4644%
Crystal Thunder4657%
La Mexicana4548%
Assertive Beast4050%
Man from Glad3654%
Grave Digger3656%
Giant Taco3657%
Do It3648%
Stuck Pig3456%
Big Shiny Taco3150%
Terran Ghost2964%
La Bamba2847%
Power of One2841%
Pyre Sentinel2348%
Blue Scorpion2244%
Never-Ending1847%
Poor Boy1548%
Holy1056%
Metallic Bergkamp668%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%38%
22200m 24 gate madness100%21%
31000m 22 gate WTA100%86%
42200m 24 gate madness100%21%
52000m 22 gate WTA100%38%
61800m 24 gate madness100%28%
71600m 22 gate WTA100%42%
81400m 24 gate madness100%63%
91200m 22 gate WTA100%25%
102200m 24 gate madness100%21%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%25%
132200m 22 gate WTA100%74%
141400m 24 gate madness100%63%
151600m 22 gate WTA100%42%
161800m 24 gate madness100%28%
172000m 22 gate WTA100%38%
182200m 24 gate madness100%21%
191200m 22 gate WTA100%25%
202200m 24 gate madness95%21%
211000m 22 gate WTA76%86%
221800m 24 gate madness71%28%
231000m 22 gate WTA71%86%
241200m 24 gate madness67%100%
251400m 22 gate WTA52%50%
261600m 24 gate madness38%50%
271000m 22 gate WTA33%86%
281800m 24 gate madness14%28%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).