Power Rankings

Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.

Season 01 · Measure · 49 maps played · 109 matchesRounds weighted by how often they're reached: round 16 100% · round 24 84% · round 27 49% · round 30 33%
#TeamPowerMaps W–L
1Killer Clowns
66.4
5–1
2MrMeSports
66.3
2–1
3Iron Horse Racing
62.6
4–0
4☄️The Hot 27☄️
60.8
1–1
5Elder Racing
57.1
3–3
6Roman Empire
57.1
3–2
7Textbook SZN
57.0
1–0
8Flying Skulls
55.8
2–3
9Alba Racing
53.6
2–2
10Ruthless Roofer
53.6
5–0
11Lightning Fast Racing
53.1
2–2
12T/J Racing
52.9
2–2
13North West
52.0
3–3
14🪃EUREKA🦘
51.2
3–2
15Latin Racing
51.1
2–1
16Only Donations Racing
49.8
1–3
17Catch Me Ridin' Derby
47.7
0–1
18House o' rugs
47.0
1–3
19KREMMELL
44.5
0–3
20Cerberus Racing
42.8
1–3
21One Horsepower
42.6
3–1
22Half Measured
42.2
0–1
23JAH racing
36.9
1–2
24MACE Racing - Patticakes
35.5
1–2
25Thirsty Camel
33.5
0–4
26♠ Direthreat Racing ♠
28.0
1–3

Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.

Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.

Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.