- 2200m 24 gate madness 12% · 31st of 33 · 26 rounds
- 2000m 22 gate WTA 33% · 24th of 33 · 16 rounds
- 1000m 22 gate WTA 38% · 23rd of 30 · 13 rounds
- 1600m 22 gate WTA 70% · 4th of 31 · 10 rounds
- 1400m 22 gate WTA 82% · 2nd of 30 · 6 rounds
- 1200m 22 gate WTA 50% · 16th of 31 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.0/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.0/map | 1000m22 gate WTAavg 4.5% · 2.8/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 1.9/map | 1400m22 gate WTAavg 4.5% · 1.5/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Sh!thole Country | Top 32% top 3 4/26 | Middle won 0/16 | Top 25% top 3 1/15 | Top 17% won 1/13 | Top 25% won 2/10 | Top 15% top 3 2/10 | Top 17% won 0/10 | Top 17% won 0/6 | Top 18% top 3 1/5 | Top 28% |
| Habitual Thought | Middle top 3 3/26 | Middle won 0/16 | Top 37% top 3 0/15 | Bottom 39% | Middle won 0/10 | Middle top 3 0/10 | Bottom 26% won 0/10 | Middle | Middle top 3 0/5 | Middle won 0/5 |
| King Tubby | ★Top 18% top 3 7/26 | ★Top 17% won 1/16 | Top 5% top 3 3/15 | — | Top 28% won 0/10 | Bottom 37% | Middle won 0/10 | Bottom 38% won 1/6 | — | ★Top 19% won 0/5 |
| Food Stamps | Bottom 27% top 3 2/26 | — | Bottom 35% top 3 3/15 | Middle won 0/13 | Bottom 15% | Middle top 3 0/10 | Top 39% won 0/10 | Middle won 0/6 | Top 40% top 3 2/5 | Bottom 28% |
| Power Vacuum | Bottom 11% top 3 1/26 | — | Bottom 24% top 3 0/15 | Bottom 25% won 0/13 | Bottom 24% won 0/10 | Bottom 39% top 3 2/10 | Bottom 20% | Bottom 36% | Bottom 27% top 3 0/5 | Bottom 11% |
| Pretty Pimpin | Bottom 23% top 3 2/26 | Bottom 25% won 0/16 | Bottom 29% top 3 2/15 | Bottom 7% | Bottom 16% | Bottom 17% top 3 1/10 | Bottom 16% | Bottom 15% | Bottom 8% top 3 0/5 | Bottom 19% won 0/5 |
| Big Pharma | Middle | Middle won 0/16 | Top 28% | Top 34% won 1/13 | Top 32% won 1/10 | Top 14% | Top 36% won 0/10 | Top 14% won 1/6 | Top 37% | Middle won 0/5 |
| Cleanest Meanest Penis | Middle | Middle won 2/16 | Top 37% | Top 13% won 1/13 | Top 37% won 1/10 | Middle | Top 10% won 2/10 | Middle won 0/6 | Top 15% | Middle won 0/5 |
| Fire Fang | Top 33% | Top 23% won 0/16 | Top 11% | Top 25% won 0/13 | Top 8% won 1/10 | Top 19% | Top 34% won 0/10 | Top 13% won 1/6 | Top 31% | Top 28% won 0/5 |
| Sprout | Bottom 24% top 3 1/26 | Bottom 11% won 0/16 | Bottom 3% top 3 0/15 | — | Bottom 8% | — | Bottom 1% | — | — | Bottom 18% |
| Local Celebrity | Bottom 2% top 3 0/26 | — | Bottom 2% top 3 0/15 | Bottom 8% | Bottom 13% | Bottom 8% top 3 0/10 | Bottom 13% | Bottom 7% | Bottom 10% top 3 0/5 | Bottom 2% |
| Green Tea Mochi Ball | Bottom 9% top 3 0/26 | Bottom 9% | Bottom 11% top 3 1/15 | — | Bottom 21% | Bottom 15% top 3 1/10 | Bottom 13% | Bottom 12% | — | Bottom 9% |
| Flupos | Bottom 14% top 3 0/26 | — | Bottom 26% top 3 3/15 | — | Bottom 17% | Bottom 15% top 3 0/10 | — | Bottom 12% | — | Bottom 13% |
| Rebound Rug | Top 39% | Top 36% won 0/16 | Middle | Top 35% | Top 23% won 0/10 | ★Top 4% top 3 3/10 | Top 18% | ★Top 4% won 0/6 | Top 37% | Top 36% won 0/5 |
| 99 Luftballoons | Bottom 3% top 3 0/26 | — | Bottom 6% | Bottom 16% | Bottom 32% | Bottom 18% top 3 1/10 | Bottom 11% | Bottom 16% | Bottom 18% top 3 0/5 | Bottom 4% |
| Operation Mockingbird | — | — | — | Top 10% won 1/13 | Middle | Middle top 3 0/10 | Top 9% won 1/10 | Middle | Top 11% top 3 1/5 | — |
| Sexy Weekend | — | — | Bottom 20% | Top 36% won 0/13 | Top 27% won 1/10 | Top 19% | Top 33% won 0/10 | Top 24% won 1/6 | Top 36% | — |
| Hooray for the USA | Top 36% | Top 18% | — | Top 30% won 1/13 | Top 36% won 1/10 | Top 6% | ★Top 1% won 0/10 | Top 18% | Top 30% top 3 1/5 | Top 31% |
| Dog's Breakfast | Middle | Top 28% won 2/16 | Top 19% top 3 4/15 | — | — | — | — | — | — | Middle won 1/5 |
| Mollywhopped | — | Top 32% won 0/16 | Top 18% | Top 7% | Top 13% won 0/10 | Top 10% | Top 7% | Top 11% won 0/6 | Top 7% | — |
| Mayor Dinkins | Bottom 38% | Top 38% | ★Top 2% | Top 24% won 1/13 | ★Top 2% | Top 21% | Bottom 35% | Top 20% won 0/6 | Top 26% top 3 1/5 | Middle won 1/5 |
| Risky Biscuit | Bottom 27% | Bottom 15% | — | ★Top 2% won 0/13 | Bottom 9% | — | Top 1% won 2/10 | — | ★Top 2% | Bottom 29% won 0/5 |
| Failed Background Check | Bottom 19% | — | — | Top 30% | Bottom 36% | Middle top 3 1/10 | Top 38% | Middle won 1/6 | Top 19% top 3 1/5 | Bottom 19% won 0/5 |
| Fat Head | Bottom 13% top 3 0/26 | Bottom 12% | Bottom 15% | — | — | — | — | — | — | Bottom 11% |
| Sugarfree Gum | — | — | Bottom 34% top 3 3/15 | Bottom 30% | — | — | Middle | — | Bottom 31% top 3 0/5 | — |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).