Compare with
Losing the most points
- 1800m 24 gate madness 23% · 34th of 37 · 13 rounds
- 2200m 24 gate madness 30% · 33rd of 39 · 14 rounds
- 2200m 6 gate madness 31% · 30th of 37 · 13 rounds
Winning the most points
- 2000m 4 gate WTA 77% · 2nd of 37 · 13 rounds
- 1400m 12 gate madness 69% · 5th of 37 · 13 rounds
- 1200m 4 gate WTA 69% · 4th of 37 · 13 rounds
Maps, best to worst
Strongest cores
- Mayor Dinkins1.7× avg · 23 races
- Operation Mockingbird1.6× avg · 48 races
- Rebound Rug1.5× avg · 13 races
Cores that need work
- 99 Luftballoons0.1× avg · 46 races
- Local Celebrity0.3× avg · 62 races
- Green Tea Mochi Ball0.3× avg · 83 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).