Team report · Lower league

☄️The Hot 27☄️

Power 54.9 · #11 of 40 on Glory · Power Rankings
Compare with
Losing the most points
  • 1200m 6 gate WTA 32% · 34th of 39 · 25 rounds
  • 2200m 16 gate WTA 36% · 30th of 39 · 22 rounds
  • 1800m 24 gate WTA 17% · 31st of 37 · 6 rounds
Winning the most points
  • 2000m 6 gate WTA 66% · 2nd of 40 · 29 rounds
  • 1000m 4 gate WTA 73% · 3rd of 39 · 23 rounds
  • 2200m 4 gate WTA 75% · 2nd of 39 · 17 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

☄️The Hot 27☄️
Core1600m24 gate WTAavg 4.2% · 3.3/map2000m6 gate WTAavg 17% · 2.9/map1200m6 gate WTAavg 17% · 2.2/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 1.9/map2200m4 gate WTAavg 25% · 1.6/map1400m6 gate WTAavg 17% · 1.6/map1400m4 gate WTAavg 25% · 1.3/map
Fire Fang
5.9%
won 3/36
17%
won 6/29
16%
24%
7.6%
won 1/23
6.4%
won 3/22
27%
24%
won 3/17
18%
won 0/17
26%
King Tubby
4.5%
won 4/36
★19%
won 7/29
14%
—
4.4%
★7.4%
won 2/22
★31%
won 3/20
★28%
won 10/17
14%
22%
Cleanest Meanest Penis
4.0%
won 0/36
13%
19%
won 1/25
27%
5.7%
won 1/23
5.4%
won 0/22
24%
23%
16%
25%
Sh!thole Country
4.6%
won 1/36
14%
19%
won 3/25
27%
7.5%
won 2/23
6.3%
26%
25%
19%
won 2/17
28%
won 4/13
Big Pharma
4.3%
won 1/36
12%
16%
24%
7.6%
won 1/23
4.4%
won 0/22
25%
20%
19%
28%
Sexy Weekend
4.5%
won 2/36
—
17%
25%
7.0%
won 2/23
—
21%
—
19%
won 8/17
28%
won 3/13
Dog's Breakfast
—
18%
won 6/29
—
—
—
5.1%
won 2/22
28%
won 6/20
23%
—
—
Rebound Rug
4.8%
won 4/36
16%
17%
24%
★9.4%
won 6/23
5.7%
24%
23%
21%
30%
Operation Mockingbird
3.1%
—
20%
won 4/25
27%
won 8/23
4.9%
—
—
—
15%
24%
Failed Background Check
2.7%
won 1/36
—
17%
29%
5.5%
3.4%
won 1/22
—
18%
17%
26%
Mayor Dinkins
★6.8%
15%
14%
25%
7.2%
won 1/23
4.3%
won 0/22
30%
19%
18%
26%
Hooray for the USA
4.1%
won 0/36
17%
22%
25%
7.7%
6.1%
—
23%
★22%
★32%
Habitual Thought
3.3%
won 2/36
14%
13%
24%
5.0%
4.5%
26%
23%
17%
26%
Mollywhopped
5.5%
won 2/36
15%
19%
28%
8.0%
—
27%
—
20%
29%
Food Stamps
2.2%
—
18%
25%
4.7%
won 0/23
3.6%
21%
19%
16%
25%
Risky Biscuit
2.1%
11%
★23%
★30%
won 9/23
—
3.7%
—
18%
—
—
Power Vacuum
2.3%
won 0/36
—
12%
22%
4.4%
3.2%
20%
16%
15%
24%
Pretty Pimpin
2.2%
14%
13%
21%
3.5%
3.5%
won 0/22
26%
23%
14%
24%
Green Tea Mochi Ball
2.3%
11%
12%
—
3.4%
3.2%
21%
18%
13%
22%
Sprout
2.1%
13%
9.4%
—
—
3.5%
19%
25%
—
—
Flupos
2.2%
—
—
—
3.4%
3.3%
25%
21%
12%
21%
99 Luftballoons
2.6%
—
12%
22%
3.5%
3.1%
19%
15%
13%
23%
Sugarfree Gum
—
—
17%
22%
—
—
22%
—
—
—
Local Celebrity
2.2%
—
14%
22%
3.3%
3.1%
18%
15%
12%
22%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Fire Fang1961.0× avg
King Tubby1641.4× avg
Cleanest Meanest Penis1580.6× avg
Sh!thole Country1480.9× avg
Big Pharma1141.0× avg
Sexy Weekend1111.6× avg
Dog's Breakfast821.2× avg
Rebound Rug783.1× avg
Operation Mockingbird711.2× avg
Failed Background Check700.6× avg
Mayor Dinkins691.0× avg
Hooray for the USA670.9× avg
Habitual Thought661.0× avg
Mollywhopped651.8× avg
Food Stamps570.0× avg
Risky Biscuit471.3× avg
Power Vacuum430.0× avg
Pretty Pimpin330.0× avg
Green Tea Mochi Ball100.0× avg
Sprout100.0× avg
Flupos60.0× avg
99 Luftballoons60.0× avg
Sugarfree Gum60.0× avg
Local Celebrity60.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%73%
21200m 6 gate WTA100%32%
31400m 16 gate WTA100%59%
41600m 24 gate WTA100%58%
51800m 4 gate WTA100%48%
62000m 6 gate WTA100%66%
72200m 16 gate WTA100%36%
81200m 24 gate WTA100%64%
92200m 4 gate WTA100%75%
102000m 6 gate WTA100%66%
112200m 16 gate WTA100%36%
121600m 24 gate WTA100%58%
131400m 4 gate WTA100%54%
141400m 6 gate WTA100%63%
151000m 16 gate WTA100%55%
161400m 24 gate WTA100%45%
171000m 4 gate WTA100%73%
181200m 6 gate WTA100%32%
191400m 16 gate WTA100%59%
201600m 24 gate WTA98%58%
211800m 4 gate WTA93%48%
222000m 6 gate WTA90%66%
231600m 16 gate WTA85%71%
241800m 24 gate WTA77%17%
252200m 4 gate WTA65%75%
261400m 6 gate WTA58%63%
271800m 16 gate WTA49%75%
281600m 24 gate WTA34%58%
291400m 4 gate WTA28%54%
301200m 6 gate WTA21%32%
311000m 16 gate WTA11%55%
322200m 24 gate WTA11%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).