- 1000m 6 gate madness 41% · 24th of 32 · 15 rounds
- 1800m 1v1 42% · 23rd of 32 · 15 rounds
- 2200m 6 gate madness 41% · 21st of 31 · 10 rounds
- 1400m 1v1 68% · 3rd of 32 · 16 rounds
- 1600m 6 gate madness 74% · 5th of 32 · 13 rounds
- 2000m 6 gate madness 56% · 13th of 32 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 47% 22r · 20th · 3.8/map | 0% 1r · 0.2/map | 68% 16r · 3rd · 2.7/map | — | 42% 15r · 23rd · 2.6/map | — | 53% 18r · 15th · 3.2/map |
| 6 gate madness | 41% 15r · 24th · 2.5/map | 46% 20r · 19th · 3.3/map | — | 74% 13r · 5th · 2.2/map | 56% 14r · 13th · 2.7/map | 41% 10r · 21st · 1.9/map | |
| 12 gate WTA | 50% 6r · 16th · 1.0/map | 50% 6r · 15th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Anchor
The races that come up most on Anchor, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 3.8/map | 1200m6 gate madnessavg 50% · 3.3/map | 2200m1v1avg 50% · 3.2/map | 1400m1v1avg 50% · 2.7/map | 2000m6 gate madnessavg 50% · 2.7/map | 1800m1v1avg 50% · 2.6/map | 1000m6 gate madnessavg 50% · 2.5/map | 1600m6 gate madnessavg 50% · 2.2/map | 2200m6 gate madnessavg 50% · 1.9/map | 1200m12 gate WTAavg 8.3% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| King Tubby | — | Bottom 19% | Top 22% won 9/18 | Bottom 29% | Top 30% top 3 6/14 | ★Top 3% won 7/15 | — | Top 20% | Top 24% | Bottom 38% |
| Sh!thole Country | Top 34% | Top 23% top 3 11/20 | Middle | Top 18% won 11/16 | Bottom 29% | Middle | Top 35% | Middle | Middle | Top 17% won 2/6 |
| Power Vacuum | Middle won 10/22 | Middle | Bottom 17% | Top 23% | — | Bottom 35% | Middle top 3 6/15 | Middle | Bottom 14% | Bottom 21% |
| Food Stamps | Top 27% | Top 6% top 3 9/20 | Bottom 28% | Top 18% | — | Bottom 24% | Top 27% top 3 7/15 | Bottom 38% | Bottom 27% | Top 33% |
| Pretty Pimpin | Top 36% | Top 14% | Top 31% | Top 10% | ★Top 9% | Top 3% | Top 34% | ★Top 1% top 3 9/13 | Top 28% top 3 5/10 | Bottom 19% |
| Fat Head | — | — | Top 31% | — | Top 23% top 3 7/14 | Middle | — | — | Top 28% top 3 6/10 | — |
| Sprout | — | Bottom 5% | ★Top 12% | — | Top 14% top 3 7/14 | Middle | — | Bottom 17% | ★Top 7% top 3 3/10 | Bottom 1% |
| 99 Luftballoons | Top 30% | Top 39% top 3 10/20 | Bottom 12% | Top 24% | — | Bottom 35% | Top 27% | Middle | Bottom 9% | Bottom 12% |
| Sugarfree Gum | Bottom 40% | Top 8% | — | — | — | Bottom 38% | Bottom 39% top 3 7/15 | — | — | Top 40% |
| Habitual Thought | Top 34% | Bottom 36% | Middle | Top 11% | Middle | Top 19% | Top 34% | Top 10% top 3 5/13 | Middle | Bottom 26% |
| Flupos | — | — | Middle | Middle | — | Top 7% | — | Top 13% top 3 9/13 | Middle | — |
| Big Pharma | Bottom 37% | Middle | Bottom 26% | Top 19% | Bottom 17% | Middle | Bottom 38% | Top 31% | Bottom 27% | Top 35% won 0/6 |
| Cleanest Meanest Penis | Top 33% | Top 26% | Middle | Middle | Bottom 27% | Bottom 37% | Top 34% | Middle | Middle | Top 11% won 1/6 |
| Operation Mockingbird | Top 32% | Top 21% | — | Middle | — | — | Top 32% | Bottom 5% | — | Top 8% won 0/6 |
| Hooray for the USA | Middle | Top 8% | Bottom 39% | ★Top 1% | Bottom 35% | — | Middle | Bottom 29% | Middle | Top 1% won 0/6 |
| Risky Biscuit | ★Top 6% | ★Top 3% | Bottom 21% | — | Bottom 22% | — | ★Top 8% | Bottom 4% | Bottom 21% | ★Top 1% won 0/6 |
| Dog's Breakfast | — | — | Middle | — | Top 36% | Top 17% | — | — | Middle | — |
| Fire Fang | Bottom 28% | Bottom 28% | Middle | Middle | Middle | Middle | Bottom 30% | Top 40% | Middle | Top 37% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).