Team report ยท Pro league ยท beta

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Power 55.0 ยท #3 of 12 ยท Power Rankings
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Rounds won by segment

Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red below
Race โ†“ ยท distance โ†’1000m1200m1400m1600m1800m2000m2200m
1v1
48%
20r ยท 7th ยท 1.1/map
75%
4r ยท 2nd ยท 0.0/map
60%
7r ยท 3rd ยท 0.8/map
88%
8r ยท 1st ยท 0.5/map
47%
16r ยท 7th ยท 0.6/map
50%
4r ยท 6th ยท 0.2/map
74%
13r ยท 4th ยท 0.7/map
6 gate madness
47%
15r ยท 6th ยท 0.8/map
39%
9r ยท 8th ยท 0.7/map
25%
4r ยท 6th ยท 0.0/map
73%
8r ยท 2nd ยท 0.7/map
63%
8r ยท 4th ยท 0.4/map
36%
15r ยท 9th ยท 0.6/map
49%
12r ยท 7th ยท 0.7/map
12 gate madnessโ€”
100%
4r ยท 1st ยท 0.3/map
50%
2r ยท 0.1/map
75%
4r ยท 4th ยท 0.5/map
24 gate madness
43%
7r ยท 6th ยท 0.5/map
33%
6r ยท 8th ยท 0.4/map
67%
6r ยท 5th ยท 0.5/map
0%
1r ยท 0.2/map
56%
9r ยท 4th ยท 1.1/map
54%
17r ยท 5th ยท 1.6/map
4 gate WTA
33%
3r ยท 7th ยท 0.5/map
50%
5r ยท 6th ยท 0.3/map
42%
9r ยท 10th ยท 0.5/map
75%
4r ยท 4th ยท 0.3/map
69%
10r ยท 1st ยท 0.8/map
50%
4r ยท 6th ยท 0.3/map
47%
6r ยท 6th ยท 0.5/map
6 gate WTA
0%
5r ยท 8th ยท 0.9/map
59%
6r ยท 4th ยท 0.4/map
25%
4r ยท 7th ยท 0.2/map
50%
4r ยท 6th ยท 0.2/map
69%
13r ยท 1st ยท 1.0/map
27%
6r ยท 8th ยท 0.3/map
12 gate WTA
25%
4r ยท 9th ยท 0.2/map
50%
4r ยท 7th ยท 0.2/map
16 gate WTA
35%
5r ยท 8th ยท 0.3/map
0%
4r ยท 11th ยท 0.5/map
33%
3r ยท 8th ยท 0.2/map
100%
3r ยท 1st ยท 0.1/map
33%
6r ยท 8th ยท 0.5/map
22 gate WTA
78%
5r ยท 3rd ยท 0.8/map
67%
9r ยท 4th ยท 0.5/map
100%
1r ยท 0.4/map
78%
9r ยท 2nd ยท 0.5/map
33%
3r ยท 6th ยท 0.0/map
83%
6r ยท 2nd ยท 0.8/map
67%
3r ยท 3rd ยท 0.2/map
24 gate WTA
33%
3r ยท 8th ยท 0.3/map
33%
3r ยท 9th ยท 0.3/map
65%
8r ยท 3rd ยท 0.9/map
33%
3r ยท 7th ยท 0.2/map
50%
2r ยท 0.0/map

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ€œ/mapโ€ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 24 gate WTA

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  • Jasplewwon 1 of 2 (avg 4.2%)
  • Venatorwon 0 of 2 (avg 4.2%) ยท league rank Top 3% (6.5%)
  • In Due Timewon 0 of 2 (avg 4.2%) ยท league rank Top 5% (6.5%)
  • The Priuswon 0 of 2 (avg 4.2%) ยท league rank Top 6% (6.4%)
  • Crypt Infernowon 0 of 2 (avg 4.2%) ยท league rank Top 8% (6.2%)
  • Half A Secondwon 0 of 2 (avg 4.2%) ยท league rank Top 9% (6.1%)
  • Maelstromwon 0 of 2 (avg 4.2%) ยท league rank Top 11% (5.9%)
  • Spectral Knightwon 0 of 2 (avg 4.2%) ยท league rank Top 29% (4.0%)
  • Stretchy Pantswon 0 of 2 (avg 4.2%)
  • Escanorwon 0 of 2 (avg 4.2%)
  • Shadow Bitwon 0 of 2 (avg 4.2%)
  • Milk, Againwon 0 of 2 (avg 4.2%) ยท league rank Top 32% (3.9%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).