Team report ยท all teams ยท beta

๐ŸŽฒTeam Fingerprint.com๐ŸŽฒ

Power 70.8 ยท #2 of 33 on Miracles ยท Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points
  • 2200m 24 gate madness 61% ยท 12th of 33 ยท 33 rounds
  • 1400m 24 gate madness 79% ยท 1st of 31 ยท 14 rounds
  • 2000m 22 gate WTA 62% ยท 8th of 33 ยท 22 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐ŸŽฒTeam Fingerprint.com๐ŸŽฒ
Core2200m24 gate madnessavg 13% ยท 5.0/map2000m22 gate WTAavg 4.5% ยท 3.2/map1800m24 gate madnessavg 13% ยท 3.0/map1000m22 gate WTAavg 4.5% ยท 2.8/map1600m22 gate WTAavg 4.5% ยท 2.0/map1400m24 gate madnessavg 13% ยท 2.0/map1200m22 gate WTAavg 4.5% ยท 1.9/map1400m22 gate WTAavg 4.5% ยท 1.5/map1000m24 gate madnessavg 13% ยท 1.0/map2200m22 gate WTAavg 4.5% ยท 1.0/map
Crypt Inferno
Top 11%
top 3 4/33
Top 13%
won 1/22
Top 6%
top 3 6/21
Top 29%
won 2/20
Top 19%
won 2/14
Top 35%
top 3 0/14
Top 28%
won 1/13
Top 32%
won 1/12
Top 33%
top 3 2/7
Top 9%
won 0/7
Spectral Knight
Top 33%
top 3 2/33
Top 17%
won 2/22
Top 7%
top 3 6/21
Middle
Top 33%
won 0/14
Top 23%
top 3 1/14
Top 8%
Top 25%
Bottom 39%
top 3 0/7
Top 32%
Royal Turbine
Top 34%
Middle
Top 15%
top 3 4/21
Top 19%
won 1/20
โ˜…Top 1%
won 0/14
Top 7%
top 3 1/14
Top 16%
won 0/13
Top 7%
won 0/12
Top 23%
top 3 1/7
Top 28%
Isagi
Middle
โ€”
Top 27%
top 3 3/21
Top 17%
won 1/20
Top 7%
won 1/14
Top 15%
top 3 4/14
Middle
won 0/13
Top 14%
won 0/12
Top 20%
top 3 3/7
Middle
Half A Second
Top 11%
top 3 3/33
Top 4%
won 2/22
Top 4%
top 3 3/21
โ€”
Top 7%
won 2/14
โ€”
Top 25%
โ€”
โ€”
Top 10%
won 0/7
In Due Time
โ˜…Top 7%
top 3 7/33
Top 7%
won 2/22
Top 28%
top 3 4/21
โ€”
Middle
won 0/14
โ€”
โ€”
โ€”
โ€”
Top 7%
won 1/7
Maelstrom
Top 11%
top 3 4/33
โ˜…Top 1%
won 2/22
โ˜…Top 1%
top 3 3/21
โ€”
Top 6%
won 2/14
โ˜…Top 5%
โ€”
โ˜…Top 4%
โ€”
Top 11%
won 1/7
Mahlow
โ€”
โ€”
Middle
โ˜…Top 2%
won 2/20
Top 25%
won 1/14
Top 38%
top 3 4/14
Top 10%
won 2/13
Top 35%
won 2/12
โ˜…Top 2%
top 3 1/7
โ€”
Veyron
โ€”
โ€”
Bottom 5%
Top 16%
won 1/20
Top 16%
won 0/14
Top 8%
top 3 1/14
โ˜…Top 2%
won 1/13
Top 8%
won 1/12
Top 20%
top 3 2/7
โ€”
Milk, Again
Top 27%
top 3 1/33
Middle
won 1/22
Top 7%
top 3 2/21
โ€”
Bottom 36%
โ€”
โ€”
โ€”
โ€”
Top 33%
won 1/7
Jinbei
โ€”
โ€”
Bottom 22%
Top 23%
won 0/20
Middle
won 0/14
Top 32%
top 3 1/14
Top 26%
won 0/13
Top 33%
won 0/12
Top 22%
top 3 2/7
โ€”
Hachi
โ€”
โ€”
โ€”
Top 18%
won 0/20
Middle
won 1/14
Top 25%
top 3 4/14
Top 35%
won 0/13
Top 19%
won 1/12
Top 19%
top 3 0/7
โ€”
Jasplew
Top 26%
top 3 7/33
Top 39%
won 1/22
Middle
top 3 1/21
โ€”
Bottom 29%
โ€”
โ€”
โ€”
โ€”
Top 36%
won 0/7
Venator
Top 7%
top 3 2/33
Top 37%
won 0/22
Top 31%
top 3 0/21
โ€”
Middle
โ€”
โ€”
โ€”
โ€”
โ˜…Top 7%
won 0/7
Poison Weapon
Middle
top 3 5/33
Bottom 26%
won 0/22
Bottom 15%
top 3 0/21
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
Bottom 32%
won 0/7
Whispering Waves
Top 9%
top 3 7/33
Top 38%
won 1/22
Top 23%
top 3 3/21
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
Top 12%
won 0/7
Starstruck
โ€”
โ€”
โ€”
Top 5%
won 0/20
Middle
Top 16%
top 3 2/14
Top 2%
won 0/13
Top 13%
won 0/12
Top 5%
top 3 0/7
โ€”
Fisher Tiger
โ€”
โ€”
Bottom 31%
Top 4%
won 2/20
Top 6%
Top 16%
top 3 4/14
Top 8%
won 0/13
Top 12%
won 0/12
Top 4%
top 3 2/7
โ€”
Water 7
Bottom 18%
โ€”
Middle
Top 13%
won 0/20
โ€”
Top 38%
top 3 2/14
Top 26%
won 2/13
Top 31%
won 0/12
Top 12%
top 3 1/7
Bottom 21%
Sausage Boat
โ€”
Top 31%
Middle
Top 14%
won 1/20
โ€”
Top 21%
top 3 3/14
Top 9%
won 1/13
Top 17%
won 1/12
Top 16%
top 3 0/7
โ€”
Arrowhead
Top 9%
top 3 6/33
Top 38%
won 2/22
Top 12%
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
Top 10%
won 1/7
The Prius
Top 7%
top 3 7/33
Top 30%
Top 28%
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
Top 8%
won 0/7

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Crypt Inferno1731.4ร— avg
Spectral Knight1211.1ร— avg
Royal Turbine1111.0ร— avg
Isagi1111.4ร— avg
Half A Second1021.1ร— avg
In Due Time1021.6ร— avg
Maelstrom1021.4ร— avg
Mahlow902.1ร— avg
Veyron901.1ร— avg
Milk, Again880.6ร— avg
Jinbei851.2ร— avg
Hachi851.0ร— avg
Jasplew831.1ร— avg
Venator830.2ร— avg
Poison Weapon830.6ร— avg
Whispering Waves831.4ร— avg
Starstruck760.3ร— avg
Fisher Tiger761.7ร— avg
Water 7710.9ร— avg
Sausage Boat711.1ร— avg
Arrowhead621.7ร— avg
The Prius401.6ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%62%
22200m 24 gate madness100%61%
31000m 22 gate WTA100%50%
42200m 24 gate madness100%61%
52000m 22 gate WTA100%62%
61800m 24 gate madness100%58%
71600m 22 gate WTA100%64%
81400m 24 gate madness100%79%
91200m 22 gate WTA100%53%
102200m 24 gate madness100%61%
111400m 22 gate WTA100%57%
121000m 24 gate madness100%86%
132200m 22 gate WTA100%57%
141400m 24 gate madness100%79%
151600m 22 gate WTA100%64%
161800m 24 gate madness100%58%
172000m 22 gate WTA100%62%
182200m 24 gate madness99%61%
191200m 22 gate WTA92%53%
202200m 24 gate madness86%61%
211000m 22 gate WTA80%50%
221800m 24 gate madness75%58%
231000m 22 gate WTA65%50%
241200m 24 gate madness59%60%
251400m 22 gate WTA54%57%
261600m 24 gate madness48%80%
271000m 22 gate WTA36%50%
281800m 24 gate madness28%58%
292000m 22 gate WTA20%62%
302200m 24 gate madness13%61%
311800m 22 gate WTA6%โ€”
322200m 24 gate madness6%61%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).