Team report ยท Pro league ยท beta

๐ŸŽฒTeam Fingerprint.com๐ŸŽฒ

Power 58.5 ยท #4 of 40 on Measure ยท Power Rankings
Compare with
Losing the most points
  • 2200m 6 gate WTA 25% ยท 35th of 38 ยท 8 rounds
  • 1000m 1v1 25% ยท 32nd of 37 ยท 8 rounds
  • 1600m 6 gate madness 25% ยท 32nd of 37 ยท 8 rounds
Winning the most points
  • 1800m 6 gate madness 71% ยท 4th of 39 ยท 12 rounds
  • 1600m 1v1 63% ยท 6th of 40 ยท 16 rounds
  • 2000m 12 gate madness 63% ยท 9th of 40 ยท 16 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐ŸŽฒTeam Fingerprint.com๐ŸŽฒ
Core2000m12 gate madnessavg 25% ยท 2.0/map1600m1v1avg 50% ยท 2.0/map1800m6 gate madnessavg 50% ยท 1.4/map2200m24 gate madnessavg 13% ยท 1.2/map2200m6 gate WTAavg 17% ยท 1.1/map1800m4 gate WTAavg 25% ยท 1.1/map2000m1v1avg 50% ยท 1.0/map1000m1v1avg 50% ยท 1.0/map1400m12 gate madnessavg 25% ยท 1.0/map2000m4 gate WTAavg 25% ยท 1.0/map
Royal Turbine
Middle
โ˜…Top 5%
won 10/16
Top 34%
top 3 7/12
Top 34%
top 3 2/9
Top 40%
Top 19%
won 2/8
Bottom 30%
Middle
Top 9%
top 3 4/8
Bottom 37%
Maelstrom
โ˜…Top 1%
top 3 7/16
Top 19%
Top 7%
top 3 8/12
Top 11%
top 3 2/9
Top 11%
โ˜…Top 2%
won 1/8
Top 5%
won 4/8
โ€”
โ˜…Top 6%
โ˜…Top 1%
won 2/8
Crypt Inferno
Top 16%
top 3 2/16
Top 12%
Top 9%
top 3 6/12
Top 11%
top 3 1/9
Top 12%
Top 6%
Top 26%
Bottom 36%
Middle
Top 16%
In Due Time
Top 8%
top 3 5/16
Middle
Middle
โ˜…Top 7%
top 3 2/9
โ˜…Top 7%
won 1/8
Top 34%
Top 14%
โ€”
โ€”
Top 8%
won 4/8
Starstruck
โ€”
Bottom 16%
โ€”
โ€”
โ€”
โ€”
โ€”
Top 11%
won 2/8
Top 23%
top 3 2/8
โ€”
Isagi
โ€”
Top 16%
Middle
Middle
Top 39%
Top 29%
โ€”
Middle
Top 18%
top 3 4/8
โ€”
Spectral Knight
Top 12%
top 3 3/16
Top 30%
Top 5%
Top 33%
top 3 1/9
Top 34%
Top 4%
Top 15%
Bottom 23%
Top 23%
Top 12%
Jasplew
Top 25%
top 3 4/16
Top 40%
Top 14%
Top 26%
top 3 0/9
Top 19%
won 0/8
Top 38%
Top 16%
โ€”
โ€”
Top 24%
Veyron
โ€”
Middle
Bottom 7%
โ€”
โ€”
Bottom 5%
โ€”
Middle
Top 8%
top 3 2/8
โ€”
Mahlow
โ€”
Bottom 21%
Bottom 19%
โ€”
โ€”
Bottom 35%
โ€”
Top 4%
Middle
โ€”
Half A Second
Top 7%
top 3 7/16
Top 9%
Top 8%
Top 11%
top 3 3/9
Top 13%
Top 3%
Top 16%
โ€”
โ€”
Top 7%
Venator
Top 35%
Bottom 25%
Middle
Top 7%
top 3 0/9
Top 8%
won 1/8
Top 34%
Top 38%
โ€”
โ€”
Top 36%
Fisher Tiger
โ€”
Top 23%
Middle
โ€”
โ€”
Bottom 35%
โ€”
Top 9%
Top 23%
โ€”
Stretchy Pants
โ€”
Top 34%
Middle
โ€”
โ€”
Middle
โ€”
โ˜…Top 2%
Top 25%
top 3 2/8
โ€”
Poison Weapon
Middle
โ€”
Top 15%
Middle
top 3 0/9
Top 30%
Middle
Top 7%
โ€”
โ€”
Top 36%
Water 7
โ€”
โ€”
Middle
Bottom 18%
Bottom 13%
Middle
โ€”
Top 19%
Middle
โ€”
Hachi
โ€”
Bottom 11%
โ€”
โ€”
โ€”
โ€”
โ€”
Top 35%
Top 36%
โ€”
Milk, Again
Top 37%
Middle
โ˜…Top 3%
Top 27%
top 3 0/9
Top 24%
Top 3%
Top 33%
โ€”
โ€”
Top 38%
Creative Endeavour
โ€”
Bottom 38%
Bottom 24%
Bottom 26%
top 3 0/9
Bottom 21%
Bottom 27%
โ€”
โ€”
Top 15%
top 3 1/8
โ€”
Sausage Boat
Top 10%
โ€”
Bottom 14%
โ€”
โ€”
Bottom 24%
โ˜…Top 4%
Middle
Top 28%
Top 9%
Jinbei
โ€”
Bottom 15%
Bottom 4%
โ€”
โ€”
Bottom 8%
โ€”
Top 29%
Top 31%
โ€”
The Prius
Top 23%
โ€”
Middle
Top 7%
top 3 2/9
Top 7%
Top 35%
Top 21%
โ€”
โ€”
Top 23%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Royal Turbine1231.3ร— avg
Maelstrom871.3ร— avg
Crypt Inferno710.8ร— avg
In Due Time670.9ร— avg
Starstruck641.0ร— avg
Isagi631.0ร— avg
Spectral Knight510.9ร— avg
Jasplew490.9ร— avg
Veyron481.5ร— avg
Mahlow401.4ร— avg
Half A Second351.8ร— avg
Venator331.0ร— avg
Fisher Tiger321.0ร— avg
Stretchy Pants311.1ร— avg
Poison Weapon250.8ร— avg
Water 7240.8ร— avg
Hachi240.3ร— avg
Milk, Again170.0ร— avg
Creative Endeavour170.3ร— avg
Sausage Boat162.5ร— avg
Jinbei161.5ร— avg
The Prius91.8ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%75%
22200m 6 gate WTA100%25%
31000m 1v1100%25%
42200m 6 gate madness100%63%
52000m 12 gate madness100%63%
61800m 24 gate madness100%38%
71600m 4 gate WTA100%63%
81200m 6 gate WTA100%63%
91600m 1v1100%63%
101000m 6 gate madness100%75%
111400m 12 gate madness100%63%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%63%
142000m 6 gate WTA100%50%
151600m 1v1100%63%
161800m 6 gate madness100%71%
172000m 12 gate madness100%63%
182200m 24 gate madness99%49%
191800m 4 gate WTA99%37%
201800m 6 gate WTA98%50%
212000m 1v196%50%
221600m 6 gate madness90%25%
231000m 12 gate madness82%75%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%63%
261600m 6 gate WTA58%86%
271400m 1v149%80%
281800m 6 gate madness38%71%
291800m 12 gate madness30%100%
302200m 24 gate madness19%49%
311800m 4 gate WTA11%37%
322200m 6 gate WTA11%25%
332000m 1v17%50%
341800m 6 gate madness7%71%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).