๐ฒTeam Fingerprint.com๐ฒ
- 1400m 16 gate WTA 42% ยท 28th of 39 ยท 24 rounds
- 1200m 6 gate WTA 45% ยท 27th of 39 ยท 25 rounds
- 1600m 24 gate WTA 73% ยท 2nd of 40 ยท 38 rounds
- 1000m 4 gate WTA 71% ยท 4th of 39 ยท 24 rounds
- 1000m 16 gate WTA 83% ยท 2nd of 38 ยท 12 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Roster fit ยท Glory
The races that come up most on Glory, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (โ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ60%. Read down a column to pick who runs it.
| Core | 1600m24 gate WTAavg 4.2% ยท 3.3/map | 2000m6 gate WTAavg 17% ยท 2.9/map | 1200m6 gate WTAavg 17% ยท 2.3/map | 1000m4 gate WTAavg 25% ยท 2.0/map | 1400m16 gate WTAavg 6.3% ยท 2.0/map | 2200m16 gate WTAavg 6.3% ยท 2.0/map | 1800m4 gate WTAavg 25% ยท 1.9/map | 2200m4 gate WTAavg 25% ยท 1.7/map | 1400m6 gate WTAavg 17% ยท 1.6/map | 1400m4 gate WTAavg 25% ยท 1.3/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Royal Turbine | โ
Top 1% won 1/38 | โ
Top 7% won 2/24 | Middle won 5/22 | โ
Top 11% won 6/16 | โ
Top 14% won 6/15 | |||||
| Starstruck | Middle won 2/38 | Top 9% won 6/25 | Top 11% won 6/24 | Top 17% won 3/24 | Top 32% | |||||
| Isagi | Top 9% won 3/38 | Top 19% won 1/24 | Top 27% won 4/16 | Top 35% won 2/15 | ||||||
| Maelstrom | Top 6% won 4/38 | โ
Top 2% won 9/33 | Top 16% | โ
Top 3% won 8/22 | ||||||
| Veyron | Top 18% won 5/38 | โ
Top 6% won 5/25 | Top 10% won 2/24 | |||||||
| In Due Time | Middle won 1/38 | Top 14% won 3/33 | Top 10% won 3/24 | โ
Top 22% won 6/18 | ||||||
| Crypt Inferno | Top 22% won 0/38 | Top 29% won 6/33 | Middle | Top 11% | ||||||
| Mahlow | Top 28% | Top 23% won 0/25 | โ
Top 1% won 11/24 | Middle won 0/24 | ||||||
| Fisher Tiger | Top 6% won 2/38 | Top 16% won 1/24 | ||||||||
| Stretchy Pants | Top 10% won 3/38 | Middle won 1/24 | Middle won 1/16 | Middle | ||||||
| Half A Second | Top 8% won 4/38 | Top 11% | Top 15% won 1/24 | |||||||
| Spectral Knight | Top 37% won 1/38 | Top 25% | Middle won 1/24 | |||||||
| Creative Endeavour | Bottom 38% won 1/38 | Middle won 0/24 | ||||||||
| Venator | Middle | Middle | โ
Top 10% won 4/24 | Top 26% won 5/18 | ||||||
| Milk, Again | Bottom 31% | Middle won 2/24 | ||||||||
| Water 7 | Middle | |||||||||
| Sausage Boat | Top 18% | Top 24% | ||||||||
| Jinbei | Middle | |||||||||
| Hachi | Top 27% | |||||||||
| Jasplew | Bottom 25% | Middle won 2/24 | ||||||||
| The Prius | Top 12% won 2/24 | |||||||||
| Poison Weapon | Bottom 29% won 0/24 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round โ wins the race (1v1, WTA) or finishes top 3 (madness) โ against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โbeat most of the fieldโ can still rarely score there. Best / needs-work segments need 3+ races.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).