Compare with
Losing the most points
- 2000m 22 gate WTA 32% · 25th of 33 · 23 rounds
- 2000m 6 gate WTA 44% · 22nd of 33 · 18 rounds
- 1800m 1v1 37% · 26th of 32 · 11 rounds
Winning the most points
- 1000m 1v1 74% · 1st of 33 · 22 rounds
- 2200m 24 gate madness 61% · 13th of 34 · 44 rounds
- 1800m 4 gate WTA 77% · 1st of 32 · 13 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 22 gate WTA
← all coresIron Horse Racing
- London Fogbeats 62% · 14 races · 0 won · 3 top 3
- Last Shotbeats 59% · 14 races · 0 won · 0 top 3
- Guru Trixbeats 57% · 14 races · 0 won · 1 top 3
- Nostalgicbeats 56% · 14 races · 3 won · 5 top 3
- Maydaybeats 55% · 14 races · 0 won · 1 top 3
- Cinematic Goldbeats 53% · 14 races · 0 won · 1 top 3
- Coppolabeats 52% · 14 races · 1 won · 2 top 3
- Lady Be Goodbeats 50% · 14 races · 2 won · 5 top 3
- Autonomous beats 47% · 14 races · 2 won · 4 top 3
- Slim Penguinbeats 42% · 14 races · 0 won · 1 top 3
- Flat Eartherbeats 41% · 14 races · 0 won · 1 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).