Team report · all teams

Iron Horse Racing

Power 63.0 · #7 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2000m 22 gate WTA 33% · 25th of 33 · 23 rounds
Winning the most points
  • 2200m 24 gate madness 58% · 15th of 33 · 37 rounds
  • 1800m 24 gate madness 61% · 11th of 31 · 23 rounds
  • 1000m 22 gate WTA 61% · 7th of 30 · 22 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Iron Horse Racing
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Lady Be Good
Bottom 30%
top 3 2/37
—
Middle
Top 11%
won 2/22
Top 22%
won 2/14
Top 22%
top 3 4/14
Top 37%
won 1/14
Top 20%
won 0/12
Top 10%
top 3 1/7
Bottom 35%
Cinematic Gold
Middle
top 3 1/37
Middle
won 1/23
Top 32%
top 3 2/23
—
Bottom 38%
won 0/14
Middle
top 3 2/14
Bottom 30%
Middle
—
Middle
won 0/7
Nostalgic
Top 10%
top 3 9/37
Top 5%
won 0/23
Top 7%
top 3 4/23
Top 4%
Top 14%
won 3/14
Bottom 21%
Top 23%
Bottom 24%
Top 3%
top 3 2/7
Top 6%
won 0/7
Autonomous
—
—
Top 5%
top 3 7/23
Top 14%
won 1/22
★Top 4%
won 2/14
Top 24%
top 3 3/14
Top 21%
won 0/14
Top 24%
won 1/12
Top 18%
top 3 1/7
—
Last Shot
Top 22%
top 3 7/37
Middle
won 0/23
Middle
top 3 1/23
—
Middle
won 0/14
Bottom 5%
Middle
Bottom 7%
—
Top 26%
won 0/7
Mayday
Middle
top 3 5/37
Middle
won 0/23
Middle
top 3 3/23
—
Bottom 38%
won 0/14
—
—
—
—
Middle
won 0/7
Coppola
Top 36%
top 3 5/37
Middle
Top 9%
top 3 7/23
Middle
Top 22%
won 1/14
Middle
Top 29%
Middle
won 1/12
Middle
Top 38%
Down in Flames
Top 13%
top 3 11/37
Top 22%
won 0/23
Middle
top 3 1/23
—
Top 27%
Top 3%
—
Top 3%
—
Top 15%
won 0/7
Flat Earther
—
—
Bottom 24%
Bottom 37%
won 0/22
Bottom 14%
won 0/14
Bottom 36%
top 3 0/14
Bottom 25%
won 0/14
Bottom 33%
won 0/12
Middle
top 3 0/7
—
Guru Trix
—
—
—
Top 30%
won 0/22
Middle
won 0/14
Top 30%
top 3 3/14
Top 33%
won 2/14
Top 35%
won 0/12
Top 27%
top 3 1/7
—
Slim Penguin
—
—
Top 35%
Top 4%
won 1/22
Middle
won 0/14
★Top 2%
top 3 5/14
Top 16%
won 2/14
★Top 2%
won 0/12
Top 6%
top 3 1/7
—
Monolith
Middle
top 3 1/37
Top 36%
won 3/23
Top 33%
top 3 3/23
—
—
—
—
—
—
Middle
won 1/7
Pump It
Bottom 27%
top 3 1/37
Bottom 15%
won 0/23
Bottom 27%
top 3 0/23
—
—
—
—
—
—
Bottom 22%
won 0/7
Bet The Under
Bottom 35%
top 3 3/37
Bottom 13%
won 0/23
Bottom 13%
top 3 0/23
—
Bottom 27%
—
—
—
—
Bottom 26%
won 0/7
Invincible Jumper
Top 11%
top 3 7/37
★Top 2%
won 1/23
★Top 1%
top 3 6/23
—
—
—
—
—
—
Top 13%
won 3/7
London Fog
—
—
Middle
Top 7%
won 3/22
Middle
won 0/14
Top 6%
top 3 2/14
Top 5%
won 0/14
Top 5%
won 4/12
Top 9%
top 3 3/7
—
Heavy Fist
—
—
—
Bottom 5%
won 0/22
Bottom 8%
Bottom 3%
top 3 0/14
Bottom 11%
won 0/14
Bottom 2%
won 0/12
Bottom 6%
top 3 0/7
—
Odd Duck
—
—
—
★Top 2%
won 2/22
Top 13%
Top 6%
top 3 2/14
Top 3%
won 0/14
Top 6%
won 0/12
★Top 2%
top 3 1/7
—
Death Cross
—
—
Top 30%
Top 4%
won 3/22
Top 29%
Top 15%
top 3 1/14
Top 5%
won 4/14
Top 14%
won 1/12
Top 6%
top 3 3/7
—
Lady in the Street
—
—
—
Top 3%
won 1/22
Top 14%
Top 18%
top 3 1/14
★Top 3%
won 0/14
Top 17%
won 1/12
Top 5%
top 3 2/7
—
Oxbridge
★Top 4%
top 3 10/37
Top 32%
won 2/23
Middle
—
—
—
—
—
—
★Top 4%
won 0/7
MYSTERIOUS GURU
—
—
—
Middle
won 0/22
Bottom 29%
Bottom 39%
top 3 1/14
Bottom 38%
won 0/14
Bottom 36%
Middle
top 3 0/7
—
Yooper
Top 36%
Middle
won 0/23
Top 37%
top 3 3/23
Bottom 14%
Bottom 35%
Bottom 2%
Bottom 31%
Bottom 3%
Bottom 12%
Middle
won 0/7

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Lady Be Good1301.4× avg
Cinematic Gold1230.6× avg
Nostalgic1161.7× avg
Autonomous 1161.6× avg
Last Shot1090.9× avg
Mayday1040.8× avg
Coppola961.6× avg
Down in Flames951.3× avg
Flat Earther930.1× avg
Guru Trix931.3× avg
Slim Penguin931.6× avg
Monolith900.9× avg
Pump It900.1× avg
Bet The Under900.3× avg
Invincible Jumper901.9× avg
London Fog882.1× avg
Heavy Fist790.0× avg
Odd Duck741.1× avg
Death Cross742.4× avg
Lady in the Street741.1× avg
Oxbridge672.0× avg
MYSTERIOUS GURU670.4× avg
Yooper530.7× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%33%
22200m 24 gate madness100%58%
31000m 22 gate WTA100%61%
42200m 24 gate madness100%58%
52000m 22 gate WTA100%33%
61800m 24 gate madness100%61%
71600m 22 gate WTA100%57%
81400m 24 gate madness100%64%
91200m 22 gate WTA100%65%
102200m 24 gate madness100%58%
111400m 22 gate WTA100%68%
121000m 24 gate madness100%86%
132200m 22 gate WTA100%57%
141400m 24 gate madness100%64%
151600m 22 gate WTA100%57%
161800m 24 gate madness100%61%
172000m 22 gate WTA100%33%
182200m 24 gate madness99%58%
191200m 22 gate WTA92%65%
202200m 24 gate madness86%58%
211000m 22 gate WTA80%61%
221800m 24 gate madness75%61%
231000m 22 gate WTA65%61%
241200m 24 gate madness59%60%
251400m 22 gate WTA54%68%
261600m 24 gate madness48%80%
271000m 22 gate WTA36%61%
281800m 24 gate madness28%61%
292000m 22 gate WTA20%33%
302200m 24 gate madness13%58%
311800m 22 gate WTA6%—
322200m 24 gate madness6%58%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).