Team report · all teams

Iron Horse Racing

Power 56.5 · #7 of 33 on Glory · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate WTA 33% · 29th of 32 · 12 rounds
  • 2200m 4 gate WTA 39% · 23rd of 32 · 8 rounds
  • 1600m 24 gate WTA 48% · 19th of 32 · 15 rounds
Winning the most points
  • 1800m 4 gate WTA 100% · 1st of 32 · 8 rounds
  • 1000m 4 gate WTA 50% · 12th of 32 · 8 rounds
  • 1400m 16 gate WTA 50% · 18th of 32 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Iron Horse Racing
Core1600m24 gate WTAavg 4.2% · 3.5/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.3/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m4 gate WTAavg 25% · 1.8/map1400m6 gate WTAavg 17% · 1.7/map1400m4 gate WTAavg 25% · 1.4/map
Nostalgic
Top 16%
won 1/15
Top 18%
won 2/12
Top 11%
won 0/8
Top 18%
won 4/8
Middle
won 0/8
London Fog
Middle
won 2/15
★Top 9%
won 0/9
Top 33%
won 2/8
Top 5%
won 0/8
Top 13%
won 2/8
★Top 19%
won 2/5
Odd Duck
Top 14%
won 0/15
Top 10%
won 1/9
★Top 9%
won 2/8
Top 7%
won 0/8
Top 9%
won 0/8
Autonomous
★Top 4%
won 0/15
Middle
Top 32%
won 2/8
Middle
Middle
won 1/5
Death Cross
Top 32%
won 2/15
Top 18%
won 2/8
Mayday
Bottom 34%
won 0/15
Bottom 35%
won 2/12
Middle
won 0/8
Guru Trix
Top 38%
won 3/9
Middle
won 0/8
Top 40%
won 2/8
Lady in the Street
Top 15%
won 1/15
Top 23%
won 0/8
Slim Penguin
Middle
won 0/15
★Top 3%
won 0/8
★Top 3%
Lady Be Good
Top 25%
won 0/15
Oxbridge
Bottom 40%
won 0/12
★Top 6%
won 1/8
★Top 18%
won 3/8
Cinematic Gold
Bottom 33%
won 0/15
Bottom 36%
won 0/8
Down in Flames
Top 31%
Top 22%
won 0/8
Bottom 34%
won 4/8
Coppola
Top 26%
won 1/15
★Top 8%
Last Shot
Bottom 37%
won 0/15
Invincible Jumper
★Top 2%
Top 17%
won 3/8
Pump It
Bottom 18%
won 0/8
Bottom 31%
Heavy Fist
Bottom 2%
won 0/8
Monolith
Middle
won 0/8
MYSTERIOUS GURU
Bottom 23%
Yooper
Bottom 30%
Bet The Under
Bottom 23%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Nostalgic721.2× avg
London Fog701.1× avg
Odd Duck610.6× avg
Autonomous 531.1× avg
Death Cross442.7× avg
Mayday440.6× avg
Guru Trix421.4× avg
Lady in the Street401.0× avg
Slim Penguin400.0× avg
Lady Be Good361.2× avg
Oxbridge330.8× avg
Cinematic Gold320.0× avg
Down in Flames291.6× avg
Coppola280.8× avg
Last Shot200.0× avg
Invincible Jumper176.3× avg
Pump It130.0× avg
Heavy Fist120.0× avg
Monolith90.0× avg
Flat Earther80.0× avg
MYSTERIOUS GURU80.0× avg
Yooper10.0× avg
Bet The Under10.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%50%
21200m 6 gate WTA100%48%
31400m 16 gate WTA100%50%
41600m 24 gate WTA100%48%
51800m 4 gate WTA100%100%
62000m 6 gate WTA100%33%
72200m 16 gate WTA100%50%
81200m 24 gate WTA100%50%
92200m 4 gate WTA100%39%
102000m 6 gate WTA100%33%
112200m 16 gate WTA100%50%
121600m 24 gate WTA100%48%
131400m 4 gate WTA100%55%
141400m 6 gate WTA100%50%
151000m 16 gate WTA100%76%
161400m 24 gate WTA100%50%
171000m 4 gate WTA99%50%
181200m 6 gate WTA99%48%
191400m 16 gate WTA99%50%
201600m 24 gate WTA99%48%
211800m 4 gate WTA98%100%
222000m 6 gate WTA98%33%
231600m 16 gate WTA91%25%
241800m 24 gate WTA82%100%
252200m 4 gate WTA76%39%
261400m 6 gate WTA68%50%
271800m 16 gate WTA60%50%
281600m 24 gate WTA48%48%
291400m 4 gate WTA41%55%
301200m 6 gate WTA30%48%
311000m 16 gate WTA13%76%
322200m 24 gate WTA13%100%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).