Compare with
Losing the most points
- 2000m 6 gate WTA 33% · 29th of 32 · 12 rounds
- 2200m 4 gate WTA 39% · 23rd of 32 · 8 rounds
- 1600m 24 gate WTA 48% · 19th of 32 · 15 rounds
Winning the most points
- 1800m 4 gate WTA 100% · 1st of 32 · 8 rounds
- 1000m 4 gate WTA 50% · 12th of 32 · 8 rounds
- 1400m 16 gate WTA 50% · 18th of 32 · 8 rounds
Maps, best to worst
Strongest cores
- Invincible Jumper6.3× avg · 17 races
- Death Cross2.7× avg · 44 races
- Down in Flames1.6× avg · 29 races
Cores that need work
- Slim Penguin0.0× avg · 40 races
- Cinematic Gold0.0× avg · 32 races
- Last Shot0.0× avg · 20 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).