Compare with
Losing the most points
No weak spots with enough rounds yet.
Winning the most points
No strong spots with enough rounds yet.
Maps, best to worst
Strongest cores
- Whimsical Trailblazer2.6× avg · 13 races
- Gravity Tamer1.8× avg · 14 races
- Elegant Surge1.6× avg · 14 races
Cores that need work
- Noble Vagabond0.0× avg · 14 races
- Wishing Well0.0× avg · 14 races
- Saga0.0× avg · 14 races
Next match: vs JAH racing
Matchup heat map →Map plan · Power edge per map
- Measure · pick+4.7
- Glory-7.3
- Anchor-18.2
- Miracles · eliminate-19.4
Who to field on Measure
- 2000m 12 gate madness: Gravity Tamer, Sweet Honey, Devil's Trail
- 1600m 1v1: Aries
- 1800m 6 gate madness: Sweet Honey, Devil's Trail, Robin Williams
- 2200m 24 gate madness: Gravity Tamer, Sweet Honey, Wishing Well
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).